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Suggestions / Returning non-relaunched bombers should provide some benefit
« on: April 05, 2025, 01:25:26 PM »That's right, yes! For replacement rate purposes, returning fighters/bombers count as being gone, because the fighter bays are already working to replace them. But when they do return, you get a very quick replacement (~1s?) for each one that does.This applies if and only if the bomber wing isn't already full up. If the return is long enough, you can get the entire wing re-built before they get there - resulting in significant amounts of wasted replacement rate and possible player shenanigans like deliberately running away from your own fighters to save the quick replacement for when the currently active bombers have launched bombs.
So I'd suggest that a returning bomber should either get that quick re-launch, or, if the wing is full, provide some buff to the carrier - restoring lost replacement rate (X seconds of lost replacement rate, where X is the fighter's replacement time minus the relaunch time), or it grants the carrier a 'stockpiled' relaunch - if you can't put the returned fighter back on the field now, then maybe you can just store it until there's room in the wing and then launch it then?
Alternatively, do both, with restored replacement rate being the normal effect and the stockpile of quick relaunches replacing the current effects of the Drover's B-Deck built-in hullmod?
(Yes, this is a buff to bombers; that's actually secondary, though, compared to the intent of just making the mechanics overall cleaner... and (hopefully) removing the incentive to run away from your own returning fighters.)