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Starsector 0.98a is out! (03/27/25)

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Topics - ChronosMrk1

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I'm using Nexerelin, industrial evolution and as well as a myriad of other mods. The VRI faction in my game is about to be wiped out be the Hegemony. I could take the conoly then gift it to the VRI faction but I don't want to antagonize the Hegemony. (Plus it give a surprisingly small relations boost for gifting a whole colony to the faction for some reason.)

Question 1: is there a way I can edit the save file to give ownership of colonies back to VRI? Tried just changing the faction id value under the planet but that didn't work.

Question 2: How can I help the VRI faction without being commissioned by them or being in an alliance with them?

Question 3: Is there a way I can buff the faction in game? E.g. by selling them some OP ships will they use them, or by selling them survey data will they colonize other planets, etc.

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As in amount of money, special items, etc.

Also is there a peaceful way to start a colony in the core sector. I am using Nexerelin. How much resources and money should I have before starting a colony? This is my first and idk what I need beforehand. There's a few uncolonized systems at my disposal in the core sector. I have the terraforming mod so if the planet kinda sucks I can change that, I think.

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I can use my system to get in there but I can't get away really. What am I supposed to do with the 2 frigates and destroyer? The frigates just seem to explode no matter what.

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I got the eagle from the "Content Unlocking Missions" mod. "Located near the Aztlan inner jump-point. Completing the mission grants a reputation boost with the Hegemony for paying respect every month. You may search the ship for a Beta Core of which a patrol officer will stop you." I took down the patrol officer and recovered his ship, which was an assault class eagle cruiser but I can put an unlimited number of hullmods on it for some reason. For all my other ships the hullmod limit is still there. Is anyone else having this issue? How can I solve this?


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Modding / Java Runtime version error. Compiling help.
« on: April 30, 2024, 12:39:58 AM »
Some of the ships added by mods that I wanted to play as aren't available to pick from the custom starting ship selection menu of Nexerelin. How would I add all the available ships in my game (from mods as well) to the custom start selection options in Nexerelin?

Any help with this would ve greatly appreciated.

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