Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Casper

Pages: [1]
1
General Discussion / Let's talk scale!
« on: January 11, 2013, 01:06:00 PM »
Hello, fellow captains! Let's talk scale. Now, so far, Starsector is pretty awesome, that much is obvious. I'm playing it right now. Well, not right NOW as I type, but it's open. Anyways, as I was smashing in pirate skulls with my Paragon, I thought of something. Scale. I began thinking of what would happen if a fleet from Starsector engaged a fleet from Star Wars. And that's where it hit me. Starsector doesn't exactly have the same massive scale as Star Wars. After all, in Star Wars, there's a 19 KM long spaceship. That's long. That would take a good few hours to walk across. And in Star Wars there's hundredss of Paragon sized ships in a small fleet (Rough calculation of the Paragon's size. I'd say about 200-300M long and across when comparing it to fighters. Then again, the scale is a little woobly when a 25 crew frigate is just a bit bigger than a tandem fighter. Feel free to correct if anyone has a more accurate number on the Paragons size.)

So I got to thinking, when Starsector is all done, what will the scale be like? I know we can't have 19 KM long ships, dear god no, that would be impossible to manage, but I'm thinking, is the Paragon the biggest ship we will see? And is 120 the maximum fleet size of the future? I know it most likely hasn't been decided to the point yet, of course.

So, would you want bigger fleets in the future? What about ships? I know that I for one would love to see giant ships with hundreds of turrets duking it out. And Starsectors graphics are simple enough that it most likely wouldn't cause that much lag. Then again, what do I know, I have no understanding of programming and what takes the most resources.

Pages: [1]