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General Discussion / I think something is overwriting my "maxShipsInAIFleet"...?
« on: January 15, 2024, 02:40:46 AM »
Anyone know which mod(s) inflate enemy fleet numbers?
For station defense missions and IBB missions sometimes the AI gets 60+ ships and Thousands of DP.
Right now I have a single-fleet bounty where the target has 14 capitals and another 50 ships *not counting fighters*.
Based on browsing the forums, this does not appear to be base game behavior. My settings file still shows "maxShipsInAIFleet":30.
The closest setting I could find so far has been "DmDifficultyGrowth" in the MoreMilitaryMissions mod, but that seems to specify defense missions only.
Any help would be appreciated - I have not inflated the player fleet size setting and I suspect if I do the AI will just scale up even further. EDIT: I forgot to mention, the game starts warning about memory leaks when I bump into one of these big IBB fleets.
My character is level 18 (max increased to 40) and the cycle is 224.
And here is the enabled mods list:
Thank you!
For station defense missions and IBB missions sometimes the AI gets 60+ ships and Thousands of DP.
Right now I have a single-fleet bounty where the target has 14 capitals and another 50 ships *not counting fighters*.
Based on browsing the forums, this does not appear to be base game behavior. My settings file still shows "maxShipsInAIFleet":30.
The closest setting I could find so far has been "DmDifficultyGrowth" in the MoreMilitaryMissions mod, but that seems to specify defense missions only.
Any help would be appreciated - I have not inflated the player fleet size setting and I suspect if I do the AI will just scale up even further. EDIT: I forgot to mention, the game starts warning about memory leaks when I bump into one of these big IBB fleets.
My character is level 18 (max increased to 40) and the cycle is 224.
And here is the enabled mods list:
Spoiler
"$$$_trailermoments",
"advanced_gunnery_control_dbeaa06e",
"anotherportraitpack",
"armaa",
"CAS",
"cmutils",
"lw_radar",
"diableavionics",
"HexShields",
"illustrated_entities",
"internalaffairs",
"Imperium",
"lw_lazylib",
"lockedAndLoaded",
"lunalib",
"MagicLib",
"Mayasuran Navy",
"MoreBarMissions",
"MoreMilitaryMissions",
"JYDR",
"wisp_perseanchronicles",
"planet_search",
"scalartech",
"SEEKER",
"swp",
"spacetruckin",
"sun_starship_legends",
"scf",
"tahlan",
"timid_tmi",
"US",
"XhanEmpire",
"audio_plus",
"shaderLib"
"advanced_gunnery_control_dbeaa06e",
"anotherportraitpack",
"armaa",
"CAS",
"cmutils",
"lw_radar",
"diableavionics",
"HexShields",
"illustrated_entities",
"internalaffairs",
"Imperium",
"lw_lazylib",
"lockedAndLoaded",
"lunalib",
"MagicLib",
"Mayasuran Navy",
"MoreBarMissions",
"MoreMilitaryMissions",
"JYDR",
"wisp_perseanchronicles",
"planet_search",
"scalartech",
"SEEKER",
"swp",
"spacetruckin",
"sun_starship_legends",
"scf",
"tahlan",
"timid_tmi",
"US",
"XhanEmpire",
"audio_plus",
"shaderLib"
[close]
Thank you!