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Suggestions / Crew mechanics
« on: June 27, 2011, 08:19:01 AM »
Alright, I don't know if it has been mentioned elsewhere on the forums but the mechanics of escaping ships and the shuttle that transfers command to other vessels gave me an idea...
If you plan on having crew members as a resource or maybe as a part of an experience system (veteran crew -> better performance in battle), you could add escape pods to the game.
As soon as a ship is severely damaged or disabled, it could eject the surviving members of the crew in speedy little pods that try to escape from the battlefield or to the closest friendly ship. You could even be able to order them to abandon ship manually, to keep the crew alive or to surrender a certain ship to pirates, to activate a self-destruct-sequence that blows everything up or something similar.
You could even capture the surviving crew members of the enemy fleet and enslave/sell them (if you are a pirate of sorts), or hand them over to justice for bounty (if THEY are pirates).
I don't exactly know about your plans for boarding actions or AI behaviour, but it would be fun to see a puny freighter jettison all of his crew in speedy pods to "get the hell outta there", before you might board it and slaughter or enslave everyone on the ship.
If you plan on having crew members as a resource or maybe as a part of an experience system (veteran crew -> better performance in battle), you could add escape pods to the game.
As soon as a ship is severely damaged or disabled, it could eject the surviving members of the crew in speedy little pods that try to escape from the battlefield or to the closest friendly ship. You could even be able to order them to abandon ship manually, to keep the crew alive or to surrender a certain ship to pirates, to activate a self-destruct-sequence that blows everything up or something similar.
You could even capture the surviving crew members of the enemy fleet and enslave/sell them (if you are a pirate of sorts), or hand them over to justice for bounty (if THEY are pirates).
I don't exactly know about your plans for boarding actions or AI behaviour, but it would be fun to see a puny freighter jettison all of his crew in speedy pods to "get the hell outta there", before you might board it and slaughter or enslave everyone on the ship.