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General Discussion / Question about effect stacking additively vs multiplicatively
« on: May 11, 2024, 07:43:36 AM »
There are many overlapping mechanics where its not clear how they interact each other.
Is 5-10% damage amplification of Graviton beams multiplicative? When I loose a Reaper on a shield, will it change the 50% to 60%, or 55%? What about a Reaper on a hardened shield with 3 gravitons pointed at it while under Afflictor's entropy amplifier?? Then there's Target Analysis, Cybernetic Augmentation...
How does the Salvaging skill interact with Salvage Gantry?
200 range from Point Defense skill with other range modifiers from hullmods and skills??? Especially Advanced Optics?
will add more if I remember them
Is 5-10% damage amplification of Graviton beams multiplicative? When I loose a Reaper on a shield, will it change the 50% to 60%, or 55%? What about a Reaper on a hardened shield with 3 gravitons pointed at it while under Afflictor's entropy amplifier?? Then there's Target Analysis, Cybernetic Augmentation...
How does the Salvaging skill interact with Salvage Gantry?
200 range from Point Defense skill with other range modifiers from hullmods and skills??? Especially Advanced Optics?
will add more if I remember them