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General Discussion / Ships I don't like
« on: November 29, 2024, 09:54:08 PM »
Venture - Apogee is the best exploration ship in the game, but even if you fully explore the sector you will maybe find 3 of them(including the one you start with) Meanwhile Ventures are dime a dozen. Hovewer no matter how much I tried I could never make an exploration Venture worth a damn. Civilian sensor profile/strength penalty is not suited for exploration at all, so it needs Militarized Subsystems, which cuts into its already strained OP pool and gets rid of one of its few advantages - 9 burn with Bulk Transport. Fast Missile Racks without Expanded Missile Racks(because good luck fitting it in there) basically limits its missiles to entirely support role. I thought the Pirate version would be its saving grace when it released, but it has even more OP issues than the base variant. Venture is also a lowtech ship through and through, which means it has bad flux dissipation and capacity. And even if you were mad enough to try and armor tank a civilian cruiser, crew losses is the last thing you need when you're 50ly away from Corvus.
Champion - Its ship system favors energy weapons even though it absolutely requires kinetics in the medium hybrid slots to function. If you don't put kinetics in there then it can only tickle the enemy at long range, if you do put kinetics in there then half of the ship system is wasted, if you opt for medium range weapons(which is pretty much required for kinetics regardless) then it's too slow to actually put them to good use because it carries too much armor for a shield-tanked ship! And before you ask - no, Squall alone does not work as a kinetic damage source. Champion is the exact opposite of what a midline ship should be, isntead of doing one thing well, it tries to be everything simultaneously underperforms at all of them.
Invictus - A massive slab of metal-meat with special armor that makes it last beyond even other lowtech capitals, with weapon emplacements pointing in every direction, canister flak and even an extra wing of defense fighters, its main role is... to stay far away from actual combat and "snipe" using the LIDAR array. I don't think there is a ship with more mismatched system than the Invictus. I mean sure, technically you can use LIDAR at point blank range too but... why would you? I just find it weird that the ship system screams "glass cannon" but it's on arguably one of the tankiest ships in the game instead. You know what would be cool? If Retribution and Invictus swapped systems. Imagine the Invictus Orion-ing right into the enemy line, not even able to stop in time because of its terrible maneouverability, while it blasts in every direction. It would be hilarious if nothing else(also kind of terrifying if you were on the receiving end of it)
Eag;e - we don't talk about the Eagle
Champion - Its ship system favors energy weapons even though it absolutely requires kinetics in the medium hybrid slots to function. If you don't put kinetics in there then it can only tickle the enemy at long range, if you do put kinetics in there then half of the ship system is wasted, if you opt for medium range weapons(which is pretty much required for kinetics regardless) then it's too slow to actually put them to good use because it carries too much armor for a shield-tanked ship! And before you ask - no, Squall alone does not work as a kinetic damage source. Champion is the exact opposite of what a midline ship should be, isntead of doing one thing well, it tries to be everything simultaneously underperforms at all of them.
Invictus - A massive slab of metal-meat with special armor that makes it last beyond even other lowtech capitals, with weapon emplacements pointing in every direction, canister flak and even an extra wing of defense fighters, its main role is... to stay far away from actual combat and "snipe" using the LIDAR array. I don't think there is a ship with more mismatched system than the Invictus. I mean sure, technically you can use LIDAR at point blank range too but... why would you? I just find it weird that the ship system screams "glass cannon" but it's on arguably one of the tankiest ships in the game instead. You know what would be cool? If Retribution and Invictus swapped systems. Imagine the Invictus Orion-ing right into the enemy line, not even able to stop in time because of its terrible maneouverability, while it blasts in every direction. It would be hilarious if nothing else(also kind of terrifying if you were on the receiving end of it)
Eag;e - we don't talk about the Eagle