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Suggestions / Deactivate the UI when it's toggled off with F11
« on: December 02, 2024, 10:06:40 AM »
When you toggle off the UI in combat (F11 hotkey), it becomes invisible but remains active and functional in the map view (Tab). Hovering over UI elements can still trigger interactions, which can be confusing—for example, when you intend to select a ship but are instead prompted to confirm a full retreat.
The opposite is true in the campaign view, toggling off the UI disables it completely. Hotkeys stop working, preventing actions like altering the fleet course (A or T) or entering the map view (Tab).
Could the UI-off behavior be adjusted so that UI elements are inactive but actions remain accessible via hotkeys in both views?
The opposite is true in the campaign view, toggling off the UI disables it completely. Hotkeys stop working, preventing actions like altering the fleet course (A or T) or entering the map view (Tab).
Could the UI-off behavior be adjusted so that UI elements are inactive but actions remain accessible via hotkeys in both views?