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Topics - blackrave404

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Suggestions / Grouping ships together
« on: December 01, 2022, 11:36:59 PM »
What I was thinking while taking out yet another Pirate vengeance fleet (they for some mysterious reason dislike when I keep raiding their bases) is that currently ships operate all alone (minus carriers of course) and orders are necessary to avoid them getting full on surrounded and pummeled from all sides.

Maybe we could group them into wings/detachments/squadrons/whatever name is for group of ships?
Do the usual RTS thing of Crtl+number to group selected ships together.
Not only useful for quick selection (just press number) but maybe do more with it- make ships from same group stick together and, if AI can do it, do more advanced stuff like one ship moving in front of another that has high flux or is overloaded to shield it while it vents.

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Suggestions / Uncapped Burn Level
« on: November 11, 2022, 07:34:18 AM »
Why there is a limit of 20 on max burn level?
Because there isn't much point of going beyond burn level of 10 (9 with Navigation), because you will max out fleet speed with Sustained Burn.
I understand why we can't just keep accelerating forever (technical reasons plus trace gases and dust actually start exerting more and more drag the faster object moves).
Maybe add option to uncap or manually set max burn level, like we can already do with Deployment Points?

3
Suggestions / Illegal goods and licensing
« on: November 08, 2022, 02:51:22 PM »
Currently game handles illegal goods by flatly banning certain goods in certain factions
But someone needs to deliver armaments, drugs and even AI cores (Tri-Tachyon?) to certain uses.
In real life restricted goods are handled by licensed suppliers.
How about introduction of licenses for restricted goods?
Limited licenses (can be bought, lasts for a year) and Extended licenses (indefinite, but require certain level of trust) for example.
Separate licenses for armaments and drugs.
Tri-Tachyon could even issue licenses for AI cores.
Maybe even levels of licenses that limits amount permitted (low for small amount, medium for moderate amount, high for unrestricted)

With licenses patrols will still scan you, but when they detect restricted goods, you have an option to transfer license details and they back off (or maybe this happens automatically?)
Seems rather fitting.

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