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Topics - ihugyourmom

Pages: [1]
1
General Discussion / player skill and automatic battle (autopilot)
« on: August 17, 2022, 11:45:50 AM »
Hey

Got a few questions i cant seem to find the answers to or the posts are outdated as to current version of the game.

- Does the player skills/elites apply if i hit "U" and let the AI control the ship?
-* Are paragon better than radiant now thats radiant is 60 DP?

* i know "is this better" can be a tricky question to ask, so let me be more specific.
I always let the computer do the combat, i dont like to micro manage more than using the CPs. I been testing various capitals duo's and the one i always seem to end with are Paragon + Radiant. All posts proclaim the radiant "OP" but they are referring to the 40DP version.
My own conclusion on the matter is, they serve different purposes, and radiant is better in the player hands, due to the ability to get out of harms way (phase). And the paragon is the better tank and AI ship.

2
Bug Reports & Support (modded) / Memory Leak (modded game)
« on: August 14, 2022, 12:41:02 PM »
Having to restart the game every 20min or so, depending on how many reloads i do.

Anyone else having this issue? i removed some mods and it was working fine for a while, but now its even worse.
mem and vram aint maxed out, so its not saturation from the pagefile.

Dont know what to do, reloading every 20min is getting really annoying now. I am on cycle 215, and i noticed that it gets worse the longer i play for (cycle count).

anyone have a clue?

Mods that are enabled atm. All that can are updated, some "yellow" ones which still aint R6 but .95 valid.
Code
{"enabledMods": [
  "pantera_ANewLevel40",
  "Adjusted Sector",
  "lw_autosave",
  "blackrock_driveyards",
  "su_Concord",
  "lw_console",
  "diyplanets",
  "DetailedCombatResults",
  "dynamictariffs",
  "GrandColonies",
  "hte",
  "IndEvo",
  "Imperium",
  "lw_lazylib",
  "exshippack",
  "MagicLib",
  "su_CarrierHullmod",
  "nexerelin",
  "officerExtension",
  "ORA",
  "planet_search",
  "tahlan_scalartech",
  "scan_those_gates",
  "speedUp",
  "stelnet",
  "Terraforming & Station Construction",
  "US",
  "lw_version_checker",
  "whichmod",
  "shaderLib"
]}

what version checker shows:
https://imgur.com/a/OG5VcrD

3
General Discussion / Asteroid Collision
« on: August 13, 2022, 07:22:59 AM »
Hey all

So, after many hours of playing this game.. The whole asteroid collision got to me, its totally unrealistic that a fleet cant negate any impact from asteroids. Imagine Picard saying "SLOW DOWN ASTEROID FEILD AHEAD" ya i dont buy it.. larger fleets would just vaporize it, smaller fleets would fly between rocks etc..

anyway, reality negated.. its annoying me :P i have searched for ways to disable the collision detection, but cant find any. Only threat i found was this:
https://fractalsoftworks.com/forum/index.php?topic=23453.msg351035#msg351035

So am i left with trying to gain "access" to the java file, or is there a way to disable it. I checked the settings.json file, but couldnt find any related variable.

NB: its not a modding question, its a "is there a way" question :P

4
General Discussion / 1 Prometheus vs 2 Phaeton Tankers
« on: August 12, 2022, 01:39:31 PM »
Hmm as topic

been comparing those 2 setups in fleet.

stock, no skills nor hullmods you get
prom: 3k fuel capacity
phae: 800 fuel capacity

but! Prom is suck a slow ship, maks burn 6 vs 8 and over twice the maintenance cost, more crew. I get it, its a huge arse fuel spacetrucker (also the appeal) but i never spend the 4.5k fuel it can carry.

I usually have 1 Phae in fleet with overhaul and fuel mods, and i never run out of fuel really.
Is there any reason other than "you can stay out longer" for using the Prom, that i havent spotted? mind you i dont use my logistics for combat at all.

5
General Discussion / Show me the credits! (colony showoff)
« on: August 02, 2022, 09:37:21 AM »
Show me your most lucrative planet and its placement on the map :D

thought it could be fun to see the various builds people use and the locations etc.

nb: sadly i suck at that part of the game still, so am i chasing bounties to keep them "alive". So i wont be starting this thread of asdly.

edit:
screen shot of my carebear project :D
https://imgur.com/a/tuMRva8

6
General Discussion / Officer level (found from salvage)
« on: July 31, 2022, 01:39:08 PM »
Hey

Are the officer levels locked to your skill as to maximum level?

I seem to only find lvl 5's untill i skill up, and then i get 1-2 lvl 7 with 2 elite skills. I realise it could be random, but i rather like to know if i should prioritize officer skills if i aim to find those tasty lvl7's

Regards.

7
General Discussion / speed toggle (campaign)
« on: July 26, 2022, 11:34:06 AM »
Hey

Is there any way to eliminate the lag/slowdown, that happens when this key is pressed to enable x2 speed while flying?

i have tried options in settings, like disable vsync etc.. nothing have helped so far.

Regards.

8
General Discussion / first colony (optimal)
« on: July 25, 2022, 06:52:08 AM »
Hey

So i been playing this game for a while now, but i always struggle finding that "one" system to colonize.

my search "algorithme" is something like

does it have food +1 or better (more self reliant, stable stability)
does it have multiple "useful" planets
does it have a gate
does it have stable locations min 2 (for comm and nav)

The two first are a must, or i keep searching. Though a gate is the sugar on top for sure.

I have given up looking for "near core worlds", because i have never seen/found one. (excluded 1 game where i found a 3 planet in a high beacon warning system.. which i cleared out.. at the edge of the map etc.. i eventually quit)

And after a ton of restarts after checking in a semi broad circle around the core world (using console to fuel me stuff), i havent find a single one! so i stopped doing restarts and just go with it.. but i usually end up bored/annoyed that when i hit cycle 220 i still am just flapping around :(

So.. my question is, what are you looking for when you search, should i change my criteria (clearly doh!) and what is a good colony, any +2/3 resource system with semi close to core or am i just absurdly unlucky?

NB: i play with mods.

regards


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