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General Discussion / What starsector could have been
« on: August 29, 2022, 09:34:39 AM »
So like I have been playing starsector on and off for several months by now, I am just wondering, what if starsector is basically just M&B in space, like I had hoped that I was there to witness when VNsector is there for everyone to install instead of a placeholder, or like yimie/developer of UAF focused more on mod features instead of adding a new ship to the already expansive roster of ships to the mod. It really just bores me out when I try to communicate with any NPC, well...how do I put it? A bit boring, like you click into a dialogue and then you don't even need to read the whole paragraph, and you already know what their requests are, instead of like more human like, where they'd react to atrocities(sat bomb, bombardment, destruction of a respective faction's fleet, like enemies of that faction will praise you, but allies/members of that faction will still talk to you but in a more negative tone), charities(donating fuel to stranded captains, saving people from being stranded etc.) or just day to day interactions and decisions. With their rewards scale on relationship and opinons and others.
Kind of hoped that other faction mods had more or less taken the path of UAF too, not saying a full 1-1 copy, but like take their whole story campaign mission as a base and develop their own, rewards could also range from production modules, to legendary captains or ships depending on the task.
P.S. Praise sseth for introducing me to this masterpiece, I am kind of late for the bandwagon
P.S.2. Luddite Delenda Est.
Kind of hoped that other faction mods had more or less taken the path of UAF too, not saying a full 1-1 copy, but like take their whole story campaign mission as a base and develop their own, rewards could also range from production modules, to legendary captains or ships depending on the task.
P.S. Praise sseth for introducing me to this masterpiece, I am kind of late for the bandwagon

P.S.2. Luddite Delenda Est.
