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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Topics - Admiral_hipper112

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so ive been focusing on making carrier fleets on my faction just love bombing an onslaught or a paragon from a distance away while my frigates and destroyers keep me safe from enemy frigates that target my carriers yet i find some of my carriers lacking in firepower on prolonged fights as i watch 1 by 1 my frigate and destroyer guards get targeted and blown up can yall share or advice me on how to make a good carrier fleet?

So I'm 3 Games years in I'm in the middle of the stories progress got 2 colonies making my 2 paragon fleet afloat those 2 colonies both have Alpha Cores I've read bout em and they're actually pretty Op in Being a Ship Captain as well as a Colony administrator what I want to know is that do they go rouge the second you pull em out or do they go rouge if you just leave em on your own. Like randomly rebel making my Colony (That took 9 months making it a decent planet) Into a Toilet Bowl been reading the wiki and kinda watch sseths Video bout starsector (which was the reason why I bought the game in the first place) and it looked like alpha cores rebel now I'm kinda scared removing em or leaving my Colonies alone for a long time I just need confirmation that they don't rebel if you leave em it's already making me paranoid well other than Pathers making my Life miserable and Hegemony ai inspections that are easily bribed I can say Alpha cores as admins are already worth cus of the buffs they give on my Colonies

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