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Suggestions / Balistic PD - whole machingun production line is overpriced
« on: February 25, 2023, 07:28:37 AM »
Lets compare machinegun production line to Vulcan and Flack production line
In the fallowing text I only suggest change OP, not performance of the weapon.
Light machine cost 3OP - it does almost nothing. 3 of these cost 9OP and can handle less than one Vulcan for 4OP. And you need 3 slots.
Suggestion: I like Mining laser in new patch for 1OP, I believe ballistic weapons need OP weapon too. Light mg >> 1OP
Dual machinegun cost 5OP - it does much less than Vulcan but cost more.
Suggestion: Dual mg >> 3OP
Heavy Machine Gun cost 10OP- it does much less than Flack for 8OP. It is the most overpriced weapon in the PD section.
Suggestion: Heavy Machine Gun >> 6OP
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I think Flack is too cheap for his performance so make it 9 OP would be better
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Result would be spread all weapon evenly AND somewhat OP related to battle performance:
italic are cheaper
bold are more expensive
1 OP Light mg
3 OP Dual mg
4 OP Vulcan
6 OP Heavy mg
9 OP Flack
12 OP Dual Flack
In case ballistic PD should be anemic by design, then rise up Vulcan,Flack and Dual Flack to get performance/price somewhat in line. So it would look like this:
3 OP Light mg
5 OP Dual mg
7 OP Vulcan
9 OP Heavy mg
11 OP Flack
13 OP Dual Flack
In the fallowing text I only suggest change OP, not performance of the weapon.
Light machine cost 3OP - it does almost nothing. 3 of these cost 9OP and can handle less than one Vulcan for 4OP. And you need 3 slots.
Suggestion: I like Mining laser in new patch for 1OP, I believe ballistic weapons need OP weapon too. Light mg >> 1OP
Dual machinegun cost 5OP - it does much less than Vulcan but cost more.
Suggestion: Dual mg >> 3OP
Heavy Machine Gun cost 10OP- it does much less than Flack for 8OP. It is the most overpriced weapon in the PD section.
Suggestion: Heavy Machine Gun >> 6OP
-----------------------
I think Flack is too cheap for his performance so make it 9 OP would be better
----------------------
Result would be spread all weapon evenly AND somewhat OP related to battle performance:
italic are cheaper
bold are more expensive
1 OP Light mg
3 OP Dual mg
4 OP Vulcan
6 OP Heavy mg
9 OP Flack
12 OP Dual Flack
In case ballistic PD should be anemic by design, then rise up Vulcan,Flack and Dual Flack to get performance/price somewhat in line. So it would look like this:
3 OP Light mg
5 OP Dual mg
7 OP Vulcan
9 OP Heavy mg
11 OP Flack
13 OP Dual Flack