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Bug Reports & Support (modded) / Completely random crash after salvaging probe
« on: June 05, 2023, 02:51:59 PM »
I was out exploring just now and went to salvage a probe. Almost immediately after I exited the dialog, I got this crash:
All I can tell is that it would seem to be somehow related to pirate base intel. Can't tell if it's base game or a mod causing it.
I'm running the same giant list of mods I've been using for a while without issue. I did just today add the Ship Catalogue/Variant Editor, but I wouldn't expect that to cause a problem with normal campaign gameplay and the game had been working fine for a while anyway. Mod list in the spoiler.
Code
9282249 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.api.impl.campaign.intel.bases.PirateBaseIntel.affectsMarket(PirateBaseIntel.java:1280)
at com.fs.starfarer.api.impl.campaign.intel.bases.PirateBaseIntel.getAffectedMarkets(PirateBaseIntel.java:1273)
at com.fs.starfarer.api.impl.campaign.intel.bases.PirateBaseIntel.advanceImpl(PirateBaseIntel.java:531)
at com.fs.starfarer.api.impl.campaign.intel.BaseIntelPlugin.advance(BaseIntelPlugin.java:78)
at com.fs.starfarer.api.impl.campaign.intel.BaseEventManager.advance(BaseEventManager.java:114)
at com.fs.starfarer.api.impl.campaign.intel.bases.PirateBaseManager.advance(PirateBaseManager.java:59)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
All I can tell is that it would seem to be somehow related to pirate base intel. Can't tell if it's base game or a mod causing it.
I'm running the same giant list of mods I've been using for a while without issue. I did just today add the Ship Catalogue/Variant Editor, but I wouldn't expect that to cause a problem with normal campaign gameplay and the game had been working fine for a while anyway. Mod list in the spoiler.
Spoiler
"yunrutechmining",
"$$$_trailermoments",
"pantera_ANewLevel40",
"Adjusted Sector",
"all_the_domain_drones+Vanilla",
"A_S-F",
"apex_design",
"arknightsportraitpack",
"lw_autosave",
"CaptainsLog",
"combatactivators",
"lw_console",
"hm_flagpack",
"domain_drones+SOTF",
"domain_drones+vayrasshippack",
"dex",
"edshipyard",
"XLU",
"fleethistory",
"fleetsizebydp",
"sun_flux_reticle",
"forge_production",
"GrandColonies",
"hte",
"hyperdiving",
"timid_xiv",
"kadur_remnant",
"keruvim_shipyards",
"kyeltziv",
"lw_lazylib",
"ArkLeg_Alice",
"ArkLeg",
"lockedAndLoaded",
"lunalib",
"exshippack",
"MagicLib",
"Mayasuran Navy",
"niko_moreCombatTerrainEffects",
"ness_saw",
"wisp_NeutrinoDetectorMkII",
"nexerelin",
"nmwd",
"objects_analysis",
"officerExtension",
"scalartech",
"scan_those_gates",
"secretsofthefrontier",
"speedUp",
"tahlan",
"Terraforming & Station Construction",
"TrulyAutomatedShips",
"uaf",
"US",
"vic",
"PT_VICpad",
"vayrashippack",
"lw_version_checker",
"TouchOfVanilla_vri",
"XhanEmpire",
"prvExtra",
"prv",
"shaderLib",
"ShipCatalogVariantEditor"
"$$$_trailermoments",
"pantera_ANewLevel40",
"Adjusted Sector",
"all_the_domain_drones+Vanilla",
"A_S-F",
"apex_design",
"arknightsportraitpack",
"lw_autosave",
"CaptainsLog",
"combatactivators",
"lw_console",
"hm_flagpack",
"domain_drones+SOTF",
"domain_drones+vayrasshippack",
"dex",
"edshipyard",
"XLU",
"fleethistory",
"fleetsizebydp",
"sun_flux_reticle",
"forge_production",
"GrandColonies",
"hte",
"hyperdiving",
"timid_xiv",
"kadur_remnant",
"keruvim_shipyards",
"kyeltziv",
"lw_lazylib",
"ArkLeg_Alice",
"ArkLeg",
"lockedAndLoaded",
"lunalib",
"exshippack",
"MagicLib",
"Mayasuran Navy",
"niko_moreCombatTerrainEffects",
"ness_saw",
"wisp_NeutrinoDetectorMkII",
"nexerelin",
"nmwd",
"objects_analysis",
"officerExtension",
"scalartech",
"scan_those_gates",
"secretsofthefrontier",
"speedUp",
"tahlan",
"Terraforming & Station Construction",
"TrulyAutomatedShips",
"uaf",
"US",
"vic",
"PT_VICpad",
"vayrashippack",
"lw_version_checker",
"TouchOfVanilla_vri",
"XhanEmpire",
"prvExtra",
"prv",
"shaderLib",
"ShipCatalogVariantEditor"
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