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Starsector 0.95a is out! (03/26/21); Blog post: Of Slipstreams and Sensor Ghosts (09/24/21)

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Topics - etherealblade

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1
Modding / Weapon mod possibility inquiry
« on: October 06, 2013, 03:38:01 AM »
1)Is it possible to mod a weapon that fires a projectile, only the projectile expands (gets bigger) as it travels?

2)Is it possible to have a weapon that fires a projectile that stays persistent on the screen and does damage over time?

Even if it is theoretically possible I shall find the possiblity or workaround necessary. I just needed to know since there is many with much experience in tinkering.

2
Modding / Update Pending..
« on: September 25, 2013, 04:31:11 AM »
...

3
Suggestions / Be your own faction and merchant!
« on: May 10, 2012, 09:09:39 AM »
Here's an idea. What if you could buy or make your own HQ and get your own supplies through trade. Mind you in sandbox pirates are always raiding so you would have to equip your ships/fleets to deal with it. The base would accrue money based on the inventory sold. It'd be a nice way to make money. Essentially....Be your own faction.

Second Idea. After having said HQ. You can have a research facility that will allow you to spend money to customize weapons stats. That way you can make yourself your own unique weapons.
Wouldn't that be great?!?!  ;D

These features would go great with the leveling up features that will be added to our Commanders in the future.

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