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Topics - robokill

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1
Discussions / Dota 2 mind of a Ancient
« on: November 16, 2013, 11:02:25 AM »
I came here to see if anyone plays dota 2 or likes 2 or Moba style strategy there's a site where you can do captains draft and its not blocked on my school computer google dota 2 draft and click the second link.

And may the Ancient be ever in your favor.

2
Discussions / zip files
« on: March 26, 2013, 07:53:17 AM »
hey im looking for a free perminant zip file opener because winzip wont give me any more free trials. :-[

3
General Discussion / Three Blind Bulls (ship loadouts)
« on: March 23, 2013, 06:09:33 PM »
Im looking for some dominator, onslaughte, and Lasher builds. with a focus on heaphustus? assult cannon and the light assult cannon also lots of mgs are appreciated. also for fun put ship name suggest with build like "can o' woopass" for an onslaughte. this is really a thread for funny builds. ;D

4
Spoiler
9983 [Thread-6] ERROR com.fs.graphics.J  - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Pixel format not accelerated
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:228)
   at org.lwjgl.opengl.Display.createWindow(Display.java:303)
   at org.lwjgl.opengl.Display.create(Display.java:845)
   at org.lwjgl.opengl.Display.create(Display.java:754)
   at com.fs.graphics.J.ô00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)
9983 [Thread-6] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
   at com.fs.graphics.J.ô00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)
Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:228)
   at org.lwjgl.opengl.Display.createWindow(Display.java:303)
   at org.lwjgl.opengl.Display.create(Display.java:845)
   at org.lwjgl.opengl.Display.create(Display.java:754)
   ... 4 more
[close]
This happens regardless of any mod or file change.
If its because of my demon graphics card I might scream.

5
Bug Reports & Support / messege system psa
« on: March 07, 2013, 07:31:59 PM »
just a little note you can send a messeges to yourself and it appaers in your inbox.

6
Suggestions / A little UI note on ship death
« on: March 04, 2013, 10:11:18 PM »
If arge ship blows up then you hit the map button it pauses the flash dissipation leaving with a white screen till you unpause. its just a little detail that would help overall quality.

7
Modding / sprites needed
« on: March 01, 2013, 02:08:26 PM »
Im trying kitbashing. can you guys throw some sprites that no one has taken over here i dont want steal anything.
thanks alot.

8
Suggestions / space dungeons
« on: February 24, 2013, 08:58:52 AM »
As you know with the fall of the warp gates all connection to the outside world was lost. The huge empire at the time before that had incredible logistics capability so what happened to it? Simple answer, i am trying to create a kind of dungeon in space with random loot. Say i find a empty space hulk its filled with radiation and acid i have happen to have special protective gear so i clean up the mess and loot the hull. This parts important as if this hulk always spawn here with 50 guns onboard then its the first thing to do when  starting the game. Dangers like most of your crew die makes finding tech caches more interesting. So random loot makes it more interesting. Imagine fighting off an alien horde for the supplies just to get out of there. I would enjoy that.

9
Modding / proximity
« on: October 27, 2012, 08:52:59 PM »
does any one have a image of the proximity charge laucher i can borrow for paint

10
Modding / The Sprite Cup
« on: September 03, 2012, 07:24:17 PM »
I plan on a friendly competition of artistry the products are of public use. I hope there will be some sorta of forum related prize if this catches on. The fist chalange is a fast attack frigate with all mount types. GO

11
General Discussion / A Thread for dreamers
« on: September 03, 2012, 07:19:46 PM »
If you actually lived in Starfarer what would be your plan.

Mine would be me a Lasher a Diamondback some mining drones and a warm pot of tea.

12
Discussions / some computer help
« on: August 25, 2012, 03:04:03 PM »
ive set in options some where to use internet explore to open files which is broken how do i change that

13
General Discussion / Apogee load outs
« on: August 22, 2012, 07:52:02 AM »
I plan on running an Apogee cruiser for a mining fleet, does any one have some good loadouts in mind modded weapons included.

14
Suggestions / astroid epionage/sensor detection
« on: August 20, 2012, 07:31:28 AM »
one day i was trolling the hegomony defence fleet in a echo scout i started hugging the right side of the map and got all the wat to the top right without being spotted i waited there a long time i then noticed two thing one the ais horrible search and destroy skills and second astroids under close observasion i could track enemy movemant by watching astroids change direction also how can i track tiny stords when a huge onslaught is invisible also i thinh  that anything that goes of screen should not dhow up in in the fog of war or continue on a predicted course

15
Bug Reports & Support / mouse problem?
« on: August 18, 2012, 07:14:50 AM »
i recently upgraded my computer and i have noticed some thing odd in starfarer and the other games i play

when not running any games my mouse works fine but when i start any game it begins loosing precision it dosnt lag or anything it starts jumping short distances. if i keep moving its fin but from a stop to a short distance away it overcompansates

im noticing this on all other games as well

its a standard laser mouse

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