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Starsector 0.95a is out! (03/26/21); Blog post: Of Slipstreams and Sensor Ghosts (09/24/21)

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Topics - Aratoop

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As title says, a pirate base spawned in a black hole sector a bit close to the edge horizon and all of the pirate fleets fell into the black hole.


Suggestions / Allow some way to cancel engaging maneuvers
« on: February 20, 2015, 01:59:10 PM »
I accidentally pressed the wrong thing during a routine search with the independent faction, and went from co-operative to hostile. For all those with sudden mouse connectivity issues, could there please be a way to say "oh god no I didn't mean to do that" when performing engagement maneuvers?

Discussions / Headphones!
« on: September 11, 2013, 12:49:01 PM » headphones just broke. One of the sides simply refuses to play any sound whatsoever. Are there any headphones that I can get within the price range of £60-£70 (or even £80) that are fairly decent? I can't get any in-ear ones- I wear hearing aids most all day, and it'd be a pain to have to effectively be wearing worse one (plus I'd like a mic)

But I digress, are there any decent headphones for that price-range? And if so, what ones?

Discussions / Planetary annihalation
« on: June 09, 2013, 05:22:06 AM »

General Discussion / Shield physics
« on: April 03, 2013, 03:50:22 PM »
So, in a discussion about electromagnetic pulse things on the Skype chat, I came up with an idea about shields:
They are invisible to the eye on their own, but the particles in space colliding with it cause the purple glow (maybe nebula particles?) along the edge. Or maybe them reacting with the shield. This would explain why the shield dissapears closer to the ship, but is still active there. Though there are probably better explanations.

(We are not even going to start on flux. Heat? Emp? Who knows?  ???)

Discussions / The Chinese community
« on: February 19, 2013, 11:56:19 AM »
Holy hell, I didn't know that they had their own forum! I feel oddly left out, and full of questions...
Are they as mad as us?
Do they regard multiplayer etc with such taboo?

Let the speculation begin! (Hopefully)

Bug Reports & Support / UI sounds not working
« on: January 06, 2013, 06:32:06 AM »
Pretty much what it says- none of the UI sound work, even though they did when I first installed this version :p

Discussions / What to do if...
« on: December 28, 2012, 03:47:12 AM »
You think you have a virus. Currently, I have no anti-virus software (McAfee is installed, but it keeps telling me this version is unsupported, so yeah...)

General Discussion / The cult of Lud
« on: December 11, 2012, 09:52:12 AM »
Having read the blog post, there seems t be some confusion around what they stand for.
I just want to start a discussion to see if that might help... ::)
personly, I think they would have at first revolved around a sort of luddite movement that had one person take command of it, using it for power.

Discussions / What should I choose?
« on: October 05, 2012, 10:03:11 AM »
I want to buy: Just Cause 2 for the multiplayer on PC ( bearing in mind that I have over 250 hours on PS3),FTL or Crashtastic. Which one is most important? They're all ~£10... ???

Discussions / What is everyone's problem with...
« on: August 06, 2012, 03:37:49 AM »
Internet explorer? Sure, chrome and firefox are better but thatdoesn't mean it is the worst thing ever to exist :p

Bug Reports & Support / Graphics bug
« on: July 24, 2012, 10:35:35 AM »
On the character portraits, it duplicates them and makes the list longer than it should be.

Discussions / Rome Total War 2
« on: July 20, 2012, 05:23:55 AM »
Is anyone else excited? I just hope they don't screw it up with dlc and wish that they would ho back to the *only being able to play factions after decimating them*...

Discussions / Physics engines
« on: July 06, 2012, 02:17:30 PM »
 Imagine if this came to Starfarer, or any other game :).

 For me, Dayz and Starforge. Starforge is effectively minecraft+Halo+Starcraft 2. looks pretty cool. Dayz is a mod for Arma II Operation arrowhead and is a multiplayer zombie survivor game, focused on realism and survival.

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