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Bug Reports & Support / Rendering issue with some vanilla weapons.
« on: December 31, 2022, 12:14:08 AM »
A mischievous, even devious little bug that almost nobody seems to be completely immune against, vanilla included
That being a misaligned center of the sprite by a half or a quarter px, causing the image ingame to appear blurry to a various degree.
Couple of screenshots:
Left being the current weapons as they appear ingame.
Right are fixed by adjusting their canvas size. (this gets even more annoying for hardpoints, with their center being shifted down by a quarter)
Culprits!
may not be a complete list
arbalest (hardpoint)
guardian pd (hardpoint)
high velocity driver (turret, hardpoint) cant believe i've never noticed this one, heh
railgun (hardpoint)
reality disruptor (hardpoint)
rift lance (hardpoint)
rift torpedo (hardpoint)
shock repeater (hardpoint)
Cheers, and happy holidays!
That being a misaligned center of the sprite by a half or a quarter px, causing the image ingame to appear blurry to a various degree.
Couple of screenshots:
Left being the current weapons as they appear ingame.
Right are fixed by adjusting their canvas size. (this gets even more annoying for hardpoints, with their center being shifted down by a quarter)
Culprits!
may not be a complete list
arbalest (hardpoint)
guardian pd (hardpoint)
high velocity driver (turret, hardpoint) cant believe i've never noticed this one, heh
railgun (hardpoint)
reality disruptor (hardpoint)
rift lance (hardpoint)
rift torpedo (hardpoint)
shock repeater (hardpoint)
Cheers, and happy holidays!