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« on: April 07, 2025, 09:33:12 AM »
Lately im trying a bit of everything that i kind of never used anymore since i stopped playing around 0.95.
Phase ship :very fun, liking the harbringer and grendel, a lot, a bit more reserved on the Doom (mostly because of somewhat low OP kind of slow and bad gun arc...) the shade and afflictor are still very nice, Gremlin still suck(missile/torpedo being very often stopped by stray shots and lacking OP to compensate/stayrelevent)...
Combat Freighter: Mule and Gemini need better gun arc/more OP/raw stats any slight buff... taking a same size freighter and a cheap Destroyer use less DP in battle and is way way better and not just slightly better...
Shrike: wasnt good in 0.95 to me and still kind of meh in 0.98 because of Plasma burn being kind of wasted on it (would prefere Maneuvering Jets as a system instead for the agile destroyer idea...) maybe if shrike had some kind of ramming module plasma burn woudl feel better as a high risk high reward destroyer. or slightly bigger shield size so moving around ennemiew ith plama burn wouldn't be so suicidal... also small energy mount lock you into long range soft flux caster or knife range attacker ... the firstn dont need much mobility the second also need to ahve a way or to garanty a win(hammerhead/sunder) or to garanty an escape (medusa), or they are big block of steel and shield (enforcer/medusa)
And finaly it brought me back to using fighter since usually i used no missiles and no fighter since non PD guns were shooting everything down already, making PD redundant, in 095 you need to spam lots of spammale missiles and fighters wing to make one other other work decently.
Carriers: full fighter and full bomber seem to both struggle because capital ship tend to ignore fighter and smaller stuff simply dodge bomber but with a balanced wing composition ennmies seems to at least panic quite often when the wing arrive allowing my ship to get opportunity shots and eventually kill the opposition.
Still missile and fighter getting melted by everything mean they barely survive anything bigger than a couple a of frigates, and maybe destroyers.
Didnt find much ship after that that were too horrible to work with in general( even Pegasus Astrla and Parangon are nice if a bit costly in logistic and DP) .
Except maybe all the small unshielded ones ( that arent phase)
Still need to get the rare ones tho...
Any big change since 0.95? how do you feel about it?