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General Discussion / Not trying to jinx anything, but...
« on: January 13, 2023, 02:37:22 AM »
Has the proximity charge launcher received any changes in-dev?
Not that it deserves any, per-se, but it's stats are currently a little wacky for a pd weapon imo; 500 he per-shot, one shot per second & a pretty solid ammo reserve, it's basically a better hellbore with added fighter-clearing (while you've got ammo).
admittedly it being a pd weapon does restrict it's usefulness on AI ships, but something like 4 pcls on a player driven onslaught will just shred anything through sheer DPS.
EDIT : actually yeah nah they're disgustingly good, they definitely deserve the nerf bat.
vladokapuh just posted this in the unnoficial discord, it's also doable with no officer.
https://www.youtube.com/watch?v=tChJ23CpZrY
Not that it deserves any, per-se, but it's stats are currently a little wacky for a pd weapon imo; 500 he per-shot, one shot per second & a pretty solid ammo reserve, it's basically a better hellbore with added fighter-clearing (while you've got ammo).
admittedly it being a pd weapon does restrict it's usefulness on AI ships, but something like 4 pcls on a player driven onslaught will just shred anything through sheer DPS.
EDIT : actually yeah nah they're disgustingly good, they definitely deserve the nerf bat.
vladokapuh just posted this in the unnoficial discord, it's also doable with no officer.
https://www.youtube.com/watch?v=tChJ23CpZrY