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Suggestions / Main menu transparency, mark systems and journal
« on: January 05, 2023, 01:23:44 PM »
Few small ideas came to me as I was playing. Listed below.
1: If the main menu is idle for too long then the buttons listed/overview would fade away to nothing and instead we could enjoy the ships flying by with music playing. Thought it might look nice and be a very nice but small touch to the menu to make it more immersive as well.
2: Ability to "Mark" systems somehow. For example if a system has an abandoned battleship or a research station but you can't explore/take them right now with you, so you could somehow mark a system in the starmap with a special symbol of sort to help it stick out from the many other systems on the map.
3: Some sort of a personal journal on the map/elsewhere might be very handy. Recently I came back to a save I had played for a long while and had no idea why I was at the location I started in. Might help if the player could write an entry on what they were doing for their later selves to remember everything from.
1: If the main menu is idle for too long then the buttons listed/overview would fade away to nothing and instead we could enjoy the ships flying by with music playing. Thought it might look nice and be a very nice but small touch to the menu to make it more immersive as well.
2: Ability to "Mark" systems somehow. For example if a system has an abandoned battleship or a research station but you can't explore/take them right now with you, so you could somehow mark a system in the starmap with a special symbol of sort to help it stick out from the many other systems on the map.
3: Some sort of a personal journal on the map/elsewhere might be very handy. Recently I came back to a save I had played for a long while and had no idea why I was at the location I started in. Might help if the player could write an entry on what they were doing for their later selves to remember everything from.