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Bug Reports & Support / Threaded optimization in nvidia drivers in w10
« on: November 06, 2021, 09:02:58 AM »
Hello, just a piece of information. Title is self explanatory
For starsector, if you have a powerful processor, do not enable threaded optimization globally in the nvidia drivers, keep it either on auto or off.
"On" reduces the fps by 20-40%.
The default is Auto, but some ppls may have unexpected low frame rate, they may have enabled it On globally in the control panel.
tested with
4790K 4.5 ghz
980ti
last nvidia drivers
last w10 update
However !! if your processor has a low frequency (1 to 3 ghz constant clock and not boost clock) with atleast 4 cores, "on" may improve the global performance and could reduce stutter even if the maximum frame rate is lower.
If you want to test, i suggest to create a profile targeting Java.exe in starsactor Bin folder.
if you want more infos, here is a link about such optimization for linux, it seems true for w10 too in the case of java.
https://www.phoronix.com/scan.php?page=article&item=nvidia_opengl_threaded&num=5
For starsector, if you have a powerful processor, do not enable threaded optimization globally in the nvidia drivers, keep it either on auto or off.
"On" reduces the fps by 20-40%.
The default is Auto, but some ppls may have unexpected low frame rate, they may have enabled it On globally in the control panel.
tested with
4790K 4.5 ghz
980ti
last nvidia drivers
last w10 update
However !! if your processor has a low frequency (1 to 3 ghz constant clock and not boost clock) with atleast 4 cores, "on" may improve the global performance and could reduce stutter even if the maximum frame rate is lower.
If you want to test, i suggest to create a profile targeting Java.exe in starsactor Bin folder.
if you want more infos, here is a link about such optimization for linux, it seems true for w10 too in the case of java.
https://www.phoronix.com/scan.php?page=article&item=nvidia_opengl_threaded&num=5