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Starsector 0.98a is out! (03/27/25)

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Topics - Lucky Mushroom

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1
General Discussion / Elite dengerous with Starsector ships.
« on: January 20, 2021, 11:10:31 AM »
Like in topic. What do you think about it? That would be something soo soo good.

2
General Discussion / The best fleet I think
« on: December 21, 2020, 01:12:00 AM »
I think I found my favourite ships composition in fight. I mean One Paragon and 6 Doom's. First time I was playing with Doom I really didn't like him. But for some time i think Mines spam is soo good. If for example REDACTED Capital ship have big flux then he is instantly avaporated. This is beutifull even fighters have no chance. Load out is pretty standard for Doom Like Reapers hammers and max flux capacity and expanded missle racks. Paragon is more punchy then classic Paragon. He have 4 Tachyon Lance, 2 heavy niddler and 4 salamander. To defance I use 2 burst laser and full flux and vent. I love sound of Doom spawning mines it is just killing everything. They are a bit sloppy but If enemy die quickly then they cant hurt themselves.
Other thing is that they can phase thrue disabled ships.

Sorry for english I am trying not to use translator hah

3
Suggestions / Mines and open comm link
« on: December 19, 2020, 12:52:19 PM »
First thing is that the doom and his mines pretty often are placed in front of fighters but lead point is far forward to anticipaited trajectory. Doom want to detonate based on time to datonate not on try to place mines as close as you can in predicted trajectory and becouse of that they sometimes place mines near friendly ships.
Second thing is, dooms really like eat own and friendly mines and often suffer more demage from friendy fire, even if they have very high chance to escape from blast radious. Third thing is "Open a comm link" Is there something you want to iplement in next update?

If something is not underestandable I can draw this hah

Sorry for my english.

4
Suggestions / Upgrade and loadout
« on: December 14, 2020, 02:48:15 AM »
What do you think about refiting your fleet but add to this money like service. You want change your vents or capacity you have to pay. Just add payment everywhere like you want more points to put bigger guns on. Just pay and you have it but such upgrading should be very expensive. My english isn't great sorry for any mistakes. I think I explained my idea good enough. Ty for your replies

5
Bug Reports & Support / Sound bug
« on: December 13, 2020, 01:38:16 PM »
I describe what is happening that would be easier. I have bluetooth headphones and when I start playing, I connect them, sound is going from speakers but if I play something on youtube there is no problem I mean. Turning on game, then connecting headphones dont't work. Connecting headphones then turning on game, everything okay. Next bug when I disconnect my headphones or they just discharge sound is not played from speakers. Sorry for my rubbish english I am trying very hard :c

6
Suggestions / Wallpaper
« on: November 04, 2020, 04:47:51 AM »
Alex is there any possibility to upload some wallpaper for starsector? Some graphics like fly thrue the Ring, ect.? Or such a thing already exist. (Sorry for any mistakes english isn't my first language)

7
General Discussion / AI, something like AlfaStar in StarCraft II.
« on: August 10, 2020, 01:45:09 PM »
(My English isn't in pristine condition and sorry for any mistakes)

What do you think about mod or complete change of AI in game? I am not meaning algorithms, but something like neural network this could be very intersting and would change any battle in hard chellange, especially in late game. I know this is very hard to achieve, and don't know, if even achieveble. But effect would be amazing.

What do you think about this idea. Is this dream or something to think about?

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