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Topics - Ced Riggs

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Heya,

I am playing Starsector with a buttload of mods, larger fleets, and 7GB RAM assigned to the game. My savegame file is currently ~80MB in size.
  • Loading into the game, performance is fine.
  • Loading my save, everything is fine.
  • I can fly around, slip in and out of systems, and everything is fine.
And yet...
  • With every colony I touch, performance drops by a tiny margin, and does not recover.
This manifests in colony docking dialog loading longer and longer. Interactions with the options in the menu itself go smooth and quickly, but if I take a tour across my currently seven colonies, I am experiencing a delay upwards of two seconds after docking.
  • With every battle I fight, performance drops significantly and does not recover.
  • Battlesize is directly proportional to performance loss.
  • Not sending in my flagship and fighting battles from the tactical screen helps with performance in fights.
  • The subsequent performance loss is irrespective of whether I watched the battle from flagship, via video feed, or not at all.
Masochistic as I am, I tried to push this as far as I can, and with three HVB fights in sequence, I reduced my FPS (travel mode) to less than three, and colony dialogs take about five seconds to pop up. Another three seconds needed to get from colony menu to colony management. At this point, the associated RAM is maxed out, my CPU is barely concerned and effectively idle. The only way to return to a functional game is saving (takes upwards of five minutes), quitting the game, restarting, loading back in. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. One more battle/five more markets, and I have to restart. This is the end of most of my playthroughs, after a couple of days.

My conclusion is some sort of clean-up not happening and/or some sort of memory leaking that seemingly isn't caught.

Is there anything I can do? Is there anything responsible I could monitor?

2
Suggestions / Codex: Sorting/Filters
« on: July 24, 2020, 01:16:55 AM »
Heya,

Suggesting some additions to the Codex filters:
  • Weapons: damage types
  • Weapons: PD
  • Weapons: range 0 - 400, 400 - 600, 600 - 800, 800 - Infinite
  • Weapons: 0 - 5 OP, 6 - 10 OP, 11 - 15 OP, 15 - 20, 21 - Infinite OP
  • Ships: Civilian, Carrier, Freighter, Crew Transport, Tanker
  • Ships: 0 - 10 DP, 11 - 20 DP, 21 - 30 DP, 31 - 40 DP, 41 - 50 DP, 55 - Infinite DP
  • Ships: Has Fighter Bays, Has Missile/Ballistic/Energy Mounts
  • Ships: Speed 0 - 30, 31 - 60, 61 - 90, 91 - Infinite
Thankies!

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