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Bug Reports & Support (modded) / [Late Game] Battles & Colony Management ruin FPS gradually & permanently.
« on: August 02, 2020, 06:20:03 AM »
Heya,
I am playing Starsector with a buttload of mods, larger fleets, and 7GB RAM assigned to the game. My savegame file is currently ~80MB in size.
My conclusion is some sort of clean-up not happening and/or some sort of memory leaking that seemingly isn't caught.
Is there anything I can do? Is there anything responsible I could monitor?
I am playing Starsector with a buttload of mods, larger fleets, and 7GB RAM assigned to the game. My savegame file is currently ~80MB in size.
- Loading into the game, performance is fine.
- Loading my save, everything is fine.
- I can fly around, slip in and out of systems, and everything is fine.
- With every colony I touch, performance drops by a tiny margin, and does not recover.
- With every battle I fight, performance drops significantly and does not recover.
- Battlesize is directly proportional to performance loss.
- Not sending in my flagship and fighting battles from the tactical screen helps with performance in fights.
- The subsequent performance loss is irrespective of whether I watched the battle from flagship, via video feed, or not at all.
My conclusion is some sort of clean-up not happening and/or some sort of memory leaking that seemingly isn't caught.
Is there anything I can do? Is there anything responsible I could monitor?