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Topics - hadesian

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General Discussion / Why MUST we play the tutorial first?
« on: May 10, 2017, 05:04:09 AM »
Whilst I understand the need to have a tutorial to teach players how to play, forcing players - especially very experienced ones - to play a tutorial is a very dated and annoying tactic.
There are a wide number of reasons why, but pretty chief among them is just it's unnecessary to force players to do this.

Discussions / A quick hello and a friendly place in SC
« on: August 13, 2015, 05:23:31 PM »
Hi everyone.
Wow, been a long time, hasn't it?
I can't really remember when I took a break from SS. Suffice to say, it's great fun still and the gripes I had that drove me away have really been fixed. I've enjoyed coming back to the game and it's refreshing.
Cheers Alex. You remain in my eyes the greatest indie developer of all time. Balance is still top notch, feel is top notch, trading is excellently implemented etc. etc.
I continue to look forward to the new patches and development with renewed vigour.

While I've been gone, I moved into Star Citizen. I'm surprised to see not much is being spoken about of it here - after all, without this forum I'd have never known it existed. I've become really fondly involved with the wonderful community over there, I've also learned a lot about the project's details, including a lot of stuff you won't find written anywhere online. If you have any questions, even if it's as simple as 'is this a snake oil scam?'. Please, feel free to ask. I'll check back here semi-regularly. If I don't know, I'll ask one of the devs like Matt when they're in chat.
I know at least a few of you will be backers. Or maybe none? Whatever the case is, we've started an org (tonight actually) to give you a friendly place to stay in the 'verse.
I was a little surprised to see one didn't exist before.
It's here:
You don't need to pledge to join, but we were just interested in helping band together this community in the crazy dense world that is SC.
We might or might not play together in game. We probably will cross paths, and probably blow each other up (though I'll win ;) ) but... well, when Operation Pitchfork is go and everyone starts invading Vanduul space at the end of beta, maybe we could bring an Onslaught to help, eh?

Other than that, I hope you're all well. I've finished AS levels and am just about to finish my last year of school. A terrible deal has changed in the time I've been gone, a lot of sad and a lot of happy. Mostly sad.

Other than that, Hi. I'm Xareh.

So many times I have hit esc to pause the game to alt tab and look at something, only to accidentally close the game and lose my progress. WHY?! I just pressed 'no' to the popup and it still closed the game! (bug) Pressing esc twice will also close the game. Really, really counter intuitive, really really silly. It would be a ton better if there was a full escape menu with 'Auto resolve' and 'exit game' and pressing esc twice closed the menu.

Discussions / Star Citizen Hangar Module Screenshots
« on: August 30, 2013, 08:35:38 AM »
I just... wow.
Unoptimized. Basic graphical presets with no advanced options. I run maxed at 1080p for about 30FPS minimum up to about 60 on my 7970.
But this game... it's... so gorgeous. Even in the dingy, dimly lit discount hangar the level of detail on everything is just stunning. Sitting in my cockpit and looking around feels great, now just need to wait for December to actually dogfight with my 325A and Aurora LX.

Discussions / What to buy?
« on: June 29, 2013, 08:43:13 AM »
I had a birthday about four odd days ago, and I'm now sitting on £109. I have no idea what to spend it on. Here's some stuff.
1. I have pledged $80 to Star Citizen for the Arbiter package but come tomorrow I will have enough (if I reclaim) to get the $275 Rear Admiral package. That's possible.
2. I would love a Cherry MX Blue mechanical keyboard. I'm looking preferably at a tenkeyless model like a CoolerMaster Quickfire TK.
3. I bought the new Tau codex. I could get a number of units. £130+ would get me a fair army larger than any I currently own.
4. Sit on it and buy a PS4 come Christmas. I want Kingdom Hearts 3. Badly.


Suggestions / ESD (Electrostatic Death) White Out
« on: June 28, 2013, 03:16:05 PM »
ESD is the destruction of computer parts by accidental shocks from static electricity build up.
If it were possible to mod the blinding flash of ships being destroyed in Starsector, one could totally turn the white out into a fuzz out as hardware is bombarded with radiation from the recently slain ship.
Genius idea.

Discussions / Star Citizen: A few months onwards
« on: June 26, 2013, 12:26:34 PM »
Effectively everyone can recall the time, several months ago now that Chris Roberts, creator of Wing Commander announced the crowdfunding campaign to what has now become almost as legendary of a game as Half Life 3 - Star Citizen. Well, not quite as legendary as a game that's announcement holds enough water and impact to be covered on the front page of every news agency... everywhere... in the whole world, and overshadow any other event in the gaming industry, but for what it held to PC gamers and to jealous console owners, it was hellishly exciting.
Currently, Star Citizen sits at over $10M in combined backing from the finished Kickstarter campaign and the ongoing campaign at their website with supposedly more money ranging in several millions from 'private investors' in other words, rich people who saw the amount the game was making and wanted in. No publishers, yet this game is better funded than the vast majority of publisher backed games.

Strange lecture aside, it's a few months in now and Star Citizen has mostly dropped off the radar to non-backers as the development process goes deeply underway. Recently, they released this video on the new 300 series craft from Origin Jumpworks showing how the graphics engine had progressed.

What are people's thoughts on this potential masterpiece in the making?

General Discussion / Streaming Starsector right now
« on: April 24, 2013, 10:48:26 AM »

Modded heavily, training for valkyrian royal armada.

Suggestions / Much stricter defend waypoints
« on: April 20, 2013, 07:38:05 AM »
Can we please get a much more restrictive and stricter defend/rally waypoint system? I'm pretty tired of seeing my ships wander a good eight odd squares away chasing down enemy ships which I really have nothing to stop except changing command... everything drifts way too far out and it's really unreliable to... just... JUST STAND STILL!
So yeah, can you tweak the AI so that it's less carefree with running around? I've had countless ships just die because they've pretty much ignored my order to stay here, so I now have to use escort commands as a workaround which means I both slow down my fleet and have a major problem with my playstyle in that I want to engage ships carefully and one on one...

Discussions / M8 do u even compress? (Producer humour)
« on: April 05, 2013, 03:39:29 PM »
It's nearly as funny as youtube poop.
Have a read and enjoy. There are naughty words, but they're mispelled. You might not get some of the jokes if you have never dabbled in producing, and probably none of them if you aren't aware of the 'Experts' scenario currently afflicting electronic. If you do, the humour is pretty smart.
Don't take too much of it seriously, though they do weave in quite a bit of truth to their stuff.

Discussions / Computer cases
« on: March 19, 2013, 09:33:13 AM »
Well, I wonder what this is...

What are you guys using for your computer cases? I'm building into this one on the weekend. Silverstone TJ10S-W. Iz big.

Discussions / The Simcity mess
« on: March 16, 2013, 07:49:31 AM »
It keeps spiraling! Nothing EA is doing is stopping the flow. What do you think about this?

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