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Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

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Topics - snicka

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A wise man once said " Yes, command points are a resource i can take value out of" - the statement is oftentimes disputed.

Constant barrage of suggestions and rants about the current iteration of in-battle fleet command system is common in the forums. But hardly ever is there any praise and appreceation for how you can really turn a tide of the battle with them. Below is a scenario which occured to me in a game which could serve as a self-serve demonstration, and also, I hope, a fun challenge. Enjoy!

Admiral Oberon, confident in his ( objectively subpar -.- ) alterations to hottes ship designs fetaured in Culnan Express, decided to impress a high-ranking Sinidrian official. The order, he thought - was simple. A remnant ordo, not even the biggest, baddest one - a regualr one. As he approched his quary, a wave of dread overcame him. Did he judge correctly? For remnant forces, in this day and age, are not to be trifled with...

Did Admiral Oberon bite off more than he can chew? Can you save him from the automated menace, and help him win the love (or at least +3 reputation points) of his Sinidrian lady?

Alternate title and sort-of-hint
" Ring around the chungus"

General Discussion / Bounties and binary star systems
« on: July 05, 2021, 10:58:21 PM »

[ The gameplay is modded, but i have seen such examples in pure vanilla ]

The bounty description reads "in a binary star system" while the only place with a gas giant is the one with two stars.

Is this intended? Am i interpreting the "binary" wrong? Is it non-binary when stars are closely clumped together, and not just in the same system screen?

General Discussion / Welcome to the probe country!
« on: April 26, 2021, 12:19:23 AM »
Probes seem to lead to survery ships which seem to lead to motherships and cyrosleepers. The derelicts are fun to fight and go *kaboom* in a satisfactionary way. I really like those exploaration objectives.

But i still tend to avoid systems with probes like plague. Why? Because the presence of a single probe seems to indicate the system and neighbouring ones (possibly a quadrant even) to be "probe country", where, at least in my experience, there seems to be a shared pool of spawnable exploration objectives, which gets eaten up by probes, resulting in FAR less research and mining stations. In far less rare loot.

Is it only my bad luck, or does anybode else share a similar sentiment?

Just as in the title - i've had multiple cases when pursuing unarmed vessels, my ships were behaving as if they were told to attack a radiant fleet, even under direct eliminate order.

Provided a picture of Fury tempering it's namesake in terror of a mighty warship. Did anybody else notice this behavior?

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