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News:

Starsector 0.98a is out! (03/27/25)

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Topics - numnum123

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After doing the dedicating to the correct gpu (java.exe) and allocating 8 gigs of ram as well as setting shader value to false in graphics lib the game runs perfect, seamless really- except after I engage in long or successive (back to back) battles. The issue arises when I leave the battle scenario, the map and traveling portion of the game slows waaay down like below 30 FPS. The only thing that resolves this is just restarting the game. Has anyone else experienced this? Any help would be greatly appreciated, as I’ve been trying to fix this for a while and cannot seem to find a solution. Thanks!

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