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Suggestions / Added more anti-phase based mechanics and make phase more core.
« on: April 30, 2021, 03:18:29 AM »
Adding more anti-phase functionality to the game like weaker ships whose ability would pop out the phased ships temporarily or added increase their flux by a large amount if they are phased.
Missiles and torpedoes that only hit/follow targets that are phase.
These would make the phase more balanced when AI deal with them as well as allow phase counter-anti counter game play where you can deploy small ships to take out the anti-phased ships first because sending in your phased ships. Also would allow more phased ships in game that wouldn't be OP cause the AI would counter them.
Missiles and torpedoes that only hit/follow targets that are phase.
These would make the phase more balanced when AI deal with them as well as allow phase counter-anti counter game play where you can deploy small ships to take out the anti-phased ships first because sending in your phased ships. Also would allow more phased ships in game that wouldn't be OP cause the AI would counter them.