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Suggestions / Make SMODS a post-battle upgrade only option
« on: January 06, 2023, 01:45:01 AM »
The current SMOD implementation of building in mods with an arbitrary token is not very interesting. Why should a brand new ship printed off the production line be able to install hullmods for no cost? "Story point" hullmods should be reserved for ships that have distinguished themselves in battle and have the battle scars necessary to allow the extensive conversion and intrusive maintenance to justify the installation of SMODS, where enterprising engineers can find an opportunity to make an aftermarket modification an intrinsic part of the ship's identity.
Hence my idea is to add an additional dialog to post-battle salvage where ships have a chance to be eligible for removing the OP cost of one of their installed hullmods and making it a permanent SMOD on the ship hull. Commanding officers can increase the chance significantly. I think this will go a long way to making SMODS feel a lot more like the player writing their own story instead of being a generic premium currency for making ships more powerful.
Hence my idea is to add an additional dialog to post-battle salvage where ships have a chance to be eligible for removing the OP cost of one of their installed hullmods and making it a permanent SMOD on the ship hull. Commanding officers can increase the chance significantly. I think this will go a long way to making SMODS feel a lot more like the player writing their own story instead of being a generic premium currency for making ships more powerful.