1
Bug Reports & Support / Legion (Battle carrier?) AI Issue
« on: April 18, 2024, 02:54:35 PM »
I'm noticing an odd thing in my current game, experimenting in the sim with a Flagship legion and Hammerhead escorts vs an Onslaught as target practice.
If I deploy my Legion by itself and turn on autopilot, it will attack and destroy the Onslaught without major issue (skills vs no skills will do that). No eliminate or other command is needed (though my faction doctrine is currently on setting 3, so this ship is aggressive).
If I have a Hammerhead deployed, the Legion will start the simulation engaging the Onslaught, but then at some point seems to switch to "full carrier mode" and will then refuse to enter gun range, even against a fluxed-up, back-turned, Onslaught, including when it's fighters are destroyed and on recharge. It will stay in this full-carrier mode for long periods of time and even eliminate commands cannot get it to move into gun range (which is more extreme than most full carriers who I can't keep OUT of gun range!). It out-speeds the onslaught but only uses that speed to hover out of range, and does not use the ship system, even when not under any fire.
Sometimes it will snap back to having a "proper" AI, but only for short periods of time before it returns to the full carrier/timid
If I deploy my Legion by itself and turn on autopilot, it will attack and destroy the Onslaught without major issue (skills vs no skills will do that). No eliminate or other command is needed (though my faction doctrine is currently on setting 3, so this ship is aggressive).
If I have a Hammerhead deployed, the Legion will start the simulation engaging the Onslaught, but then at some point seems to switch to "full carrier mode" and will then refuse to enter gun range, even against a fluxed-up, back-turned, Onslaught, including when it's fighters are destroyed and on recharge. It will stay in this full-carrier mode for long periods of time and even eliminate commands cannot get it to move into gun range (which is more extreme than most full carriers who I can't keep OUT of gun range!). It out-speeds the onslaught but only uses that speed to hover out of range, and does not use the ship system, even when not under any fire.
Sometimes it will snap back to having a "proper" AI, but only for short periods of time before it returns to the full carrier/timid