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Announcements / Re: Starsector 0.7.2a (In Development) Patch Notes
« on: February 01, 2016, 05:56:42 PM »QuoteFaction commission and hostilities changesWhat about cutting the -2 rep when you flee from pirates? It's a slap in the face to people trying to be pirates, and it doesn't make sense that any faction angry enough to attack/kill you would get more angry just from you running away. It feels odd. If pirates let you pay them a bribe with no rep hit, then -2 for fleeing would make sense.
I agree losing rep with an entire faction because you refused to engage them doesn't make sense. Losing rep with the Captain who engaged you would make sense though because you denied his bloodlust.