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Mods / Re: [0.9.1a] Boggled's Terraforming Mod (v2.3.2)
« on: December 24, 2019, 01:22:13 PM »
Greetings guys
I am Mayan from the old terraforming mod.
I am ashamed and guilty for leaving the mod alone (without any other dev), that was due to changes in my personal life.
I like what i see
* Really nice collaboration here it is great
* The art is beautiful (Miller-Urey Device looks shiny and the structures very cool)
* Forward thinking (that even far from mine to be honest)
Even so i am not playing starsector or any other games currently, i will be here from sometimes to see what ideas and lore there is here.
(And i just really love terraforming fantasy )
To be honest you show here modding skills that i don't have myself, but you can ask me questions, and maybe i will share some ideas. Unfortunately i will not able to contribute allot of effort myself due to stress in my personal life.
Maybe in the next week i could check issue about the ghost planet
I thank the contributors, i am sure Keld_Rhygar also here, to Boggled for taking the lead and credit me
I am honored to know that my code give some inspiration and some of it even still in use
I am Mayan from the old terraforming mod.
I am ashamed and guilty for leaving the mod alone (without any other dev), that was due to changes in my personal life.
I like what i see
* Really nice collaboration here it is great
* The art is beautiful (Miller-Urey Device looks shiny and the structures very cool)
* Forward thinking (that even far from mine to be honest)
Even so i am not playing starsector or any other games currently, i will be here from sometimes to see what ideas and lore there is here.
(And i just really love terraforming fantasy )
To be honest you show here modding skills that i don't have myself, but you can ask me questions, and maybe i will share some ideas. Unfortunately i will not able to contribute allot of effort myself due to stress in my personal life.
Maybe in the next week i could check issue about the ghost planet
I thank the contributors, i am sure Keld_Rhygar also here, to Boggled for taking the lead and credit me
I am honored to know that my code give some inspiration and some of it even still in use