I got a little problem with spawning one certain weapon; the Salamander MRM isn't listed with the list weapons command.
Looking at the game files (
starsector-core/data/weapons/weapon_data.csv), it looks like there's
salamanderpod (for medium mounts) and
heatseeker (for small), which is certainly named oddly and probably explains why you couldn't find it.
Does anyone would know the way to add a 3rd Stable Location in a System?
I really want to have the 3 of them on my system.
list commands will generally help with this stuff. There's a command
addstablepoint that does this.
Hi,
Is there a way to add a Cryo-sleeper to a system?
Or add/change the resources/bonuses on a planet?
Thanks.
For tricky stuff, your best bet is probably searching the forum for "runcode," which will find the code snippets people have shared. In general, be careful with the command if you don't know what you're doing since it can break a safe if you do something wrong (and that might not be immediately obvious). I found this and have used it in the past. It's probably safe:
runcode PlanetAPI star = ((StarSystemAPI) $loc).getStar(); if (star != null) { $loc.addCustomEntity(null, null, "derelict_cryosleeper", "player").setCircularOrbitPointingDown(star, VectorUtils.getAngle(star.getLocation(), $playerFleet.getLocation()), MathUtils.getDistance(star.getLocation(), $playerFleet.getLocation()), 180f); }
That'll spawn a cryosleeper at your current location.
Is there a way to zap a station out of existence, blessed reach is unkillable and I find that rather annoying.
edit: Or allow me to switch owners to yours truly.
I don't know for sure, but you could try docking with it and
destroycolony.