Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Skharr

Pages: [1]
1
General Discussion / Re: When I get to the midgame, I quit
« on: May 17, 2021, 02:16:37 AM »
Nexerelin has Insurance. You even can change how much you get back, if your ships blow up. So you can still kind of "Yolo" your thing, but get a a good sum back if you fail (80% default - the upfront "premium" payment) . So if you want to avoid savescumming, this is a good thing to start with.

I for my part lost a Dreadnought, some Capitals and lot of other ships. Got about 3 Million back. I lost the fight, but this dont felt like a full loss, where i dont have the chance to stand up again.

2
General Discussion / Re: Custom Production Question
« on: May 15, 2021, 12:59:57 PM »
@Baquar sure, you get stuff. But try to calculate that again with a carrier (Destroyer / Cruiser) where you pay about 40k for the ship, but then you pay about 40k for the wings. That thing is rough, especialy at the "start". Want a carrier fleet, but i get that neasty 20k+ wings for my destroyer :/

3
General Discussion / Re: Custom Production Question
« on: May 14, 2021, 02:29:02 PM »
Ohw.. sad. Still, thanks for the quick replies guys !
I hope we get a Mod for that. This is one of the things i never understood.. "Auto Loadout" for selfmade ships. If you buy one, you get nothing, if you craft one then someone put weapons on your ships.. without asking you, what you need. Imagine that in RL. You order a car, Standard version. But you get super tune up, with newest tech. And you need to pay, even when you dont order it :D

4
General Discussion / Re: Custom Production Question
« on: May 14, 2021, 01:56:41 PM »
Hmm.. so if i just delete all the variants, then i get a empty ship ? Or if i make my own and delete the other, i get weapons i like ? :D

5
General Discussion / Custom Production Question
« on: May 14, 2021, 01:13:12 PM »
Hey people, say is it possible to "craft" ships empty ? Like i just want to build a blank ship and slap my own weapons on it. But i get every time ships that already equipped. Not only that, i need to pay for weapons and fighters (especially on carriers its costly) i dont use. Im using Nexerelin and some other mods. Google could not help me, my own search in settings for main game & mods could not help me. Probably anyone else knows something ?

Thanks in advance  :)

6
Mods / Re: [0.9.1a] Nexerelin v0.9.3b (fixes 2019-08-17)
« on: August 20, 2019, 10:04:56 AM »
For anyone using brawl mode: here's a hotfix for defense fleets not despawning (should apply retroactively to those for invasions that have already ended). Place in Nexerelin/jars.

A BIG thanks to you ! To fast for hyperspace

7
Mods / Re: [0.9.1a] Console Commands v3.0 WIP 7.6 (released 2018-12-07)
« on: August 20, 2019, 10:01:15 AM »
Hey, nice utility mod. Thank you so much for this !

Can you add a command where you can give orders to fleets ? Like "Guard this Planet" & "Patrol this Point"
Or like "Follow me" but even through the jumppoints and hyperspace ?

Or to change the behavior of the spawned fleet through "spawnfleet"


8
Mods / Re: [0.9.1a] Nexerelin v0.9.3b (fixes 2019-08-17)
« on: August 19, 2019, 04:38:38 AM »
Help ! Its getting more and more, i get FPS drops if i move there... they start to stack after each invasion




9
Mods / Re: [0.9.1a] Nexerelin v0.9.3b (fixes 2019-08-17)
« on: August 18, 2019, 05:48:25 AM »
Hey there, i love your mod. Cant play without it.

But i think i found a Bug :

Im using brawler mode. Everything is fine, the invasion is coming, defenders are spawning and we get a big brawl. Nice, although it is bit rough if you get 10 - 15 invasion fleets with 30 capitals in it. Still, fun as hell. But the problem is : If i win the brawl my defence fleets wont despawn. They gather at the planet and stay there for ever. I observed it also with other factions. Defence fleets wont despawn and stay guarding in the orbit. Its getting bit rough to attack / raid any planet if there was an invasion. Because if they won, you get 5 fleets with 2-5 Capitals fleets patrolling the system.


And i have a question : How i interact with diplomacy ? Can i send peace treaty offers or declare direct wars (Without attack one of them) ?

And cheers bud for this nice mod, good work keep it up !  ;)

10
I still hope for that kind of feature. It will be nice to make a "Colony Guard" fleet with your own ships. They can babysit and i will explore and do stuff.
Hate it to have 5 cruisers in the garage and dont use them in the main fleet, because dont need to.

I hope Alex will add that kind of feature, so we can use our garage & money on secure and conquest fleets  ;)
Will be a neat mid/end game thing.

Pages: [1]