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Mods / Re: [0.96a] Industrial.Evolution 3.3.d - Campaign content expansion
« on: January 02, 2024, 07:00:23 AM »
Hi, this is my first time playing since the Governance Types were introduced, i made a colony on a class V planet, a really good one, and since i want as much money as possible (lmao) i've changed it to Corporate Governance. However this in turn instantly made my stability go to 0 resulting in negative income. I've built 3 industries and a lot more buildings to support the growth of the colony which never went in positive, and it resulted in even more negative income since the stability is still 0, so it literally can't go in positive, resulting in the stability remaining at 0 since that's the perk of the governance type. Then after a couple of months the planet rebelled and "died", i couldn't save it even if i cheated in 4k heavy armanents.
I played around with cheats and set the market size to 5 before the rebellion happened (reverted save), this resulted in exponentially more negative income and stability is STILL 0. Changing the governance type to vanilla, it worked as intended (a lot more positive growth and positive income). Am i in the wrong or is this not supposed to happen?
I played around with cheats and set the market size to 5 before the rebellion happened (reverted save), this resulted in exponentially more negative income and stability is STILL 0. Changing the governance type to vanilla, it worked as intended (a lot more positive growth and positive income). Am i in the wrong or is this not supposed to happen?