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Messages - Shaeris

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1
Mods / Re: [0.9.1a] Capture Officers and Crew
« on: August 18, 2020, 11:47:09 PM »
I really like a lot of what this mod does. Capturing prisoners of all kinds and managing how you deal with them adds a neat layer to the game. The only thing that stood out as odd to me as the inability to just execute an officer without brutalizing them lmao. Having an option to simply kill someone, with a reduced penalty compared to the outrage you get for making an organ farm out of someone would be nice.

Side note, I must have rolled poorly when I decided to break all the crewmen I had cus I wound up with a pretty interesting result.  ;D

Spoiler
[close]

2
Bug Reports & Support / Re: Multi Monitor Error
« on: August 18, 2019, 09:53:53 PM »
The sleep mode trick didn't work for me, but there's another bandaid solution. Playing the game in windowed mode, and set to a resolution just under that of your monitor's native setting will avoid the cloning issue outright.

3
Bug Reports & Support / Re: Constant crashing, leading to... bluescreen?
« on: August 16, 2019, 01:49:10 PM »
Well, after having downloaded a program to view what version of OpenGL I had, it showed me something interesting. Not only is my current driver unable to support anything older than 3.0, but it also seems to not support a variety of functions belonging to that version.




Mind you, I know nothing about OpenGL so this could mean nothing at all. It's just something that stuck out to me.

4
Bug Reports & Support / Re: Constant crashing, leading to... bluescreen?
« on: August 16, 2019, 01:08:13 PM »
It seems as though the only OpenGL drivers available on Nvidia's page are [4.6]. I don't recall ever installing these seperately, so I can only assume that's what my system has right now. Unless you have a particular version you'd recommend, I'll see about finding a 3.0 download link somewhere.

5
Bug Reports & Support / Re: Constant crashing, leading to... bluescreen?
« on: August 16, 2019, 12:22:01 PM »
Out of curiosity, what's the version of OpenGL that the game runs off? I'm curious about whether or not downgrading might help in regards to all the kernel exceptions I get.

6
Bug Reports & Support / Re: Constant crashing, leading to... bluescreen?
« on: August 12, 2019, 11:43:28 AM »
I'd be inclined to agree, if it weren't for the fact that this is only occuring with this game. Granted, I haven't played anything else that runs off Java (like Minecraft, etc) to really confirm that.

I might tinker on occasion when the mood strikes but for now I'm out of ideas, yeah.

7
Bug Reports & Support / Re: Constant crashing, leading to... bluescreen?
« on: August 11, 2019, 10:38:04 PM »
Well, nothing driver related has helped the issue, and apparently my CPU doesn't come with integrated graphics so that was never even an option to begin with.

Guess I'm out of options. This is a real let down honestly, since I've been having fun with the game for what little time I'd get to try it. I won't push for any sort of refund, I think I'd just prefer to keep this thread open in case some sort of fix comes around.

All I can really say is that the crash usually seems to be related to OpenGL, and that there's always these absolutely awful audio glitches before it eventually just crashes outright.

8
Bug Reports & Support / Re: Constant crashing, leading to... bluescreen?
« on: August 10, 2019, 02:23:11 PM »
I've been trying to work on it for a while now. It definitely seems to be an issue with the GPU not playing nice with OpenGL, but for all intents and purposes there's nothing wrong with either. I've gone through as clean of an install you can do for my Nvidia driver and I'll still eventually get hit with error 3 subcode 7. Tried every single fix I read (turning on maximum power for my GPU, adding a TDR delay to the registry, etc) but nothing really does the trick. The only suggested fix I can't do is to "turn 3D visual simulation on" under my global presets in the Nvidia control panel, because for whatever reason I don't even have presets to choose from in mine.

Suffice to say, it's been an exhausting adventure and I'm running out of options.The game can run anywhere from fifteen minutes, to five hours and eventually get hit with either god awful audio glitches or an immediate CTD. From what I've read, it's apparently an issue that stems from one's GPU competing with the on-board processor to try and deal with a suspended app but I have no means to really intervene in that regard unless I were to go out of my way to disable my integrated graphics through the BIOS, I guess.

9
Bug Reports & Support / Re: Constant crashing, leading to... bluescreen?
« on: August 07, 2019, 09:47:53 AM »
Yeah, it's not related to saving at all unfortunately.

I ran the game on starsector.bat for a half hour before finally it just crashed. Where can I check to see what the results were, log wise?

10
Bug Reports & Support / Re: Constant crashing, leading to... bluescreen?
« on: August 07, 2019, 09:21:56 AM »
Small update. I reinstalled the game cleanly on my SSD (instead of having it sit on my old HDD) and it's been running better, but not quite without flaw. I don't have my game freeze up anymore, and I also fixed some weird audio glitches I'd get by intalling OpenGL. So yeah, these two things have helped make the game run longer.

The issue I have now though, is an error in my log that keeps cropping up every once in a while. Per request, I went ahead and did a clean install of the latest nvidia drivers but it didn't change much of anything. As far as I'm aware, there's still something making the game lock up and provoke a kernel exception.

Here's the general error info:

Faulting application name: java.exe, version: 7.0.790.15, time stamp: 0x552827be
Faulting module name: nvoglv64.dll, version: 26.21.14.3160, time stamp: 0x5d2f886b
Exception code: 0xc0000409
Fault offset: 0x0000000000f12919
Faulting process id: 0x4b70
Faulting application start time: 0x01d54d39d712d567
Faulting application path: C:\Program Files (x86)\Fractal Softworks\Starsector\jre\bin\java.exe
Faulting module path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_547eeefb57db4499\nvoglv64.dll
Report Id: 340158a6-082f-41e6-bbe2-d2d128c9b07c
Faulting package full name:
Faulting package-relative application ID:

And here's the XML view:

- <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
- <System>
  <Provider Name="Application Error" />
  <EventID Qualifiers="0">1000</EventID>
  <Level>2</Level>
  <Task>100</Task>
  <Keywords>0x80000000000000</Keywords>
  <TimeCreated SystemTime="2019-08-07T16:13:40.606616100Z" />
  <EventRecordID>13224</EventRecordID>
  <Channel>Application</Channel>
  <Computer>DESKTOP-PLURAQU</Computer>
  <Security />
  </System>
- <EventData>
  <Data>java.exe</Data>
  <Data>7.0.790.15</Data>
  <Data>552827be</Data>
  <Data>nvoglv64.dll</Data>
  <Data>26.21.14.3160</Data>
  <Data>5d2f886b</Data>
  <Data>c0000409</Data>
  <Data>0000000000f12919</Data>
  <Data>4b70</Data>
  <Data>01d54d39d712d567</Data>
  <Data>C:\Program Files (x86)\Fractal Softworks\Starsector\jre\bin\java.exe</Data>
  <Data>C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_547eeefb57db4499\nvoglv64.dll</Data>
  <Data>340158a6-082f-41e6-bbe2-d2d128c9b07c</Data>
  <Data />
  <Data />
  </EventData>
  </Event>


11
Bug Reports & Support / Constant crashing, leading to... bluescreen?
« on: August 06, 2019, 01:23:17 PM »
Hey, I just recently got the game (admittedly from Sseth's shilling vid) and I've honestly been having a blast with it. That is, when I get to play it in the ~15 minute intervals it functions. Playing outside of fullscreen lead to a lot of screen flickerings, until the game would crash outright. Playing inside of fullscreen fixed that, but would lead to really awful audio glitches until eventually the game would just lock up and crash all the same. This has been going on since I picked it up, and playing the game in administrative mode didn't help much either.

I tried to look for error logs, but nothing came up in the starsector or starsector_core folders at all. It doesn't seem like the game is acknowledging the fact it's bugging out, and my windows event viewer doesn't show anything going on with my GPU. I recently updated JAVA, and have a relatively recent driver installed for my GTX 1070.

The only indication I had of what the source might be, was the fact playing the game gave me my first ever BSOD since I made this computer over a year ago. "DPC WATCHDOG VIOLATION" being the message tied to it, which from what I've read is occurs when an overwhelming amountof errors crop up in the system's bug checker.

At any rate, I'm honestly baffled that a java script game was able to make my PC hard crash all on its own. Does anyone know if there's specific settings you're meant to use to make sure the game runs properly on Windows 10, or on a (relatively) high end GPU? Because I kind of doubt this is tied to java or the install being corrupt.

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