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Messages - Psyentific

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1
cool mod but i refuse to use any tri-tachyon branded product

2
Modding / Re: [0.96a][WIP] San Batavia Republic 0.1
« on: August 07, 2023, 03:49:05 PM »

I added a bit more info on what's planned for 0.1a release. Going to show off some of the ships we've created today hopefully as well.
One step further into the glorious waifu age.
Ludd tried to warn us about this, but we wisely did not listen.

3
Modding / Re: [0.95.1a] The Sunrider
« on: February 08, 2023, 01:19:30 PM »


WHEN


4
Mods / Re: [0.95.1a] Mayasuran Navy 8.3.9 RC2
« on: February 02, 2023, 04:00:34 PM »
Time to drop catgirl virus on mayasura. :)
you cannot virusbomb the mayasurans. it will only make them stronger.

5
Suggestions / Keybind: Fire Weapon Group #
« on: January 27, 2023, 10:34:08 AM »
see: Mechwarrior

It's fairly common for players to have their missiles on a different weapon group than their sustained fire, or their HE burst damage on a different weapon group than their Kinetic sustained pressure. In order to fire a missile, you would need to switch away from your Guns group to your Missile group, then shoot missile, then switch back to Guns and keep shooting. That's three separate actions when it only needs to be one. Compare to Mechwarrior, which has keybinds for cycling between weapon groups but also keybinds for firing a group regardless of which is active; you can put all your SRMs on 3 and all your LRMs on 4 and then just push that button whenever you want to dispense missiles.

There is not currently a button to Fire Group X; you need to switch to group X then fire active group. Easiest solution would be to use Alt, Shift, or Control as a modifier. For example; pushing 5 switches to group 5, but hitting Alt-5 just fires group 5. In terms of gameplay effect, this would make it much easier to weave Sabots/Torpedoes/etc. into your normal sustained dakka without having to fuddle with controls or lay off the trigger.

6
Mods / Re: [0.95.1a] Mayasuran Navy 8.3.9 RC2
« on: January 27, 2023, 02:24:29 AM »


A high-damage, high-velocity, twin-linked frag 'railgun' that actually shoots a jet of plasma.
Now where have I seen this before...?



Did VIC steal the Onbu prototypes and reverse-engineer them into the Laidlaw guns? Or did Mayasura steal a Heavy Laidlaw to make it better?
Either way, I'm sure VIC's legal flotillas have already been dispatched.

7
one step closer to VNsector

8
Mods / Re: Machina Void Shipyards v. 0.60
« on: January 04, 2023, 09:17:48 AM »




MVS is a good mod full of cool ships

9
Modding / Re: Combat Misc Utilities v0.3.0
« on: December 05, 2022, 03:58:34 PM »
content removed -Alex

10
Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.72g1dc_exp
« on: October 30, 2022, 06:57:59 AM »
i really like how many of the UAF guns have the same OP cost; claris & cantata for example, it makes it very easy to customize a loadout.

11
Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.72g1dc_exp
« on: October 28, 2022, 02:25:55 PM »
Arma Armatura submod when
Hyper Aria (AA) when

12
Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.72g1b / g1c_exp
« on: September 25, 2022, 05:02:58 AM »
you should make the Minibreves from the Taufan(NFX) into a medium missile launcher.

Becareful of what you wish for.
Five Minibreve launchers on a Purcellyra? No, no I won't be careful.

13
Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.72g1b / g1c_exp
« on: September 24, 2022, 04:36:46 PM »
you should make the Minibreves from the Taufan(NFX) into a medium missile launcher.

14
I got the initial "Promise" mission, found the anomalous station, found the Sierra core.  Then flew straight to the nearest Hegemony planet and tried to turn in AI cores.  Gamma core yes, Sierra core not listed for turn in.

Obviously, this construct is extremely dangerous and was already in control of my spacecraft.  I therefore manually overloaded the fusion bottle and vaporized myself, my craft, and everything on board.  For the good of humanity.

Please allow us to turn Sierra in to the authorities, like it deserves.
hello mods? yes this post right here...

15
Modding / Re: [0.9.51a-RC6][WIP] United Aurora Federation 0.72g1b / g1c_exp
« on: September 20, 2022, 05:34:03 AM »
I think I like the new Purcellyra more than the old. Two Semibreves is still more than enough and the built-in missiles are more flavorful.

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