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« on: July 29, 2019, 06:15:24 PM »
I understand that from a realism point of view, not every star system can be full of goodies. There must be systems full of barren planets, and there must be systems with no planets, because real life does not generate systems just so we can explore them.
However, from a gameplay perspective, it's a little disappointing when I fly into a constellation with 2-3 star systems that have zero planets (I am talking about the systems with nothing but the star and a single fringe jump point). I never visit these systems since they have no chance of a habitable world and almost no chance of habitats, mining stations, etc.
I think it would make sense to force star systems to always generate at least 1 planet, so that there aren't systems that one skips outright due to no reward.