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Messages - TrojanNobody

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Mods / Re: [0.9a] Nexerelin v0.8.4z2: 0.9 beta (+minor hotfix 2019-01-13)
« on: January 15, 2019, 10:16:21 PM »
Thanks for adding in the new stability features!

For those of us that are trying to rescue an imminent collapse of civilization as we know it, is there any way to edit the config files to allow us to "restabilize" a market more often or to have the restabilization procedure have more of an effect?

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General Discussion / Re: Lack of Fighter Control
« on: January 11, 2019, 11:49:32 AM »

Welcome to the forum! I believe this is actually the intended use of the escort command for carriers, but it just doesn't work at present.

I do think there is a bit of UI problem though: I would like to be able to set my carriers to rally to a certain spot,  but also give them strike and/or escort orders. I don't know if multiple commands like that are possible.


Thanks for the welcome, much appreciated! And yeah it would be nice to be able to "park" your carriers somewhere safe although it would need an exception for when then the target of their order moves out of their fighter roam range. Maybe have it stay in range of the roaming target while trying to keep as close to the rally point as possible?

I think the current method of getting around this is to assign cautious or timid officers to carriers that you want to stay mostly out of combat (other than using their equipped wings). Using officers (of which the player can only have a limited number) as a means to set default engagement preferences other than the standard/basic behaviour, essentially.

I do find it slightly odd that we can't dictate the "aggressiveness" of ships without finding the right personality officers. I think another part of the problem is many of the carriers getting denoted as "combat carriers" for the purposes of which AI behavior to use. For something like the Legion and the Odyssey? Yeah, I want them on the front lines. For something like a Heron with only a single medium sized mount? Not so much.

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General Discussion / Re: Lack of Fighter Control
« on: January 11, 2019, 10:34:45 AM »
Having been playing since 0.6, I do really like the new system of fighter squadrons being equipped on carriers because it adds in a new layer of interactions involving carrier pilot skills, ordnance point costs, hullmods, carrier ship systems, limited squadron roaming range, etc. The biggest benefit in my opinion is the ability to have very cool cooperative tactics between squadrons from the same carrier. I would hate to see that go.

However, losing the ability to assign escort orders removes the ability to have cooperative tactics between small craft squadrons and ships. Having a few wings of wasps dedicated to my Medusa-led Wolf pack allowed the entire pack to forgo PD in favor of harder hitting weapons. A couple wings of Tridents attached to an Eagle standoff line would lend extra firepower to enemies that the Eagles were able to get high on flux.

I don't think that going back to controlling fighters individually is necessarily a good idea. Having all the fighter and bomber squadrons for your entire fleet participate in a coordinated attack run would be a little too powerful (just look at how deadly a six squadron strike from an Astral is!). I also think that being able to split a single carrier's squadrons into different escort and strike duties would make the tactical map be a bit more complicated and "RTS-like" than Alex is really intending to (imagine all the arrows). In addition, where would the carrier itself physically go given the limited fighter roaming range if it was split between two different missions?

I would like to see an escort command where a carrier dedicates all of its squadrons to screening the selected ally. This would also allow us to subspecialize carriers for specific escort or strike roles as opposed to the current system where all carriers are effectively strike carriers. It may even be possible to add in more complex escort wing behavior in a similar vein to the upgraded "coordinated fighter strike" behavior.

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