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News:

Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Messages - Malamo999

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Blog Posts / Re: Simulator Enhancements
« on: March 14, 2024, 05:27:13 PM »
is the next update 0.97.1a or 0.98a?
I have the same question. I'm particularly excited to try out Starsector on my Steam Deck, where any increase in FPS lowers power draw thus increasing battery life, sometimes by hours. Even if that was the only change in the next update, I'd be happy! haha

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Discussions / TriPad: Starsector called it
« on: February 23, 2021, 02:12:44 PM »
This whole 'foldable devices' thing seems to be opening up all new possibilities. Just don't say you didn't read about it in-game first... https://www.notebookcheck.net/TCL-s-tri-folding-tablet-shows-up-online-via-a-new-leak.524061.0.html

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Announcements / Re: Starsector 0.9a (Released) Patch Notes
« on: December 24, 2018, 08:44:37 AM »
I had forgotten about this game for a long while, before putting a few hours into the 0.8 update, and then waiting (fairly) patiently for the 0.9 update - checking the blog every few weeks.

My first impression of starting with a new profile--not having read the 0.9 release notes--was... 'Nothing's changed?'

After forming a colony however, my thoughts were... 'This changes everything' :D

Similar to @Okaenia 's post, here are a few typos I've noticed. Sorry if they've already been fixed. Also sorry for no screenshots; they don't seem to work for me...

1. From the Technology Cache mission (I think): 'per-Collapse', when it should be 'pre-Collapse'.

2. 'Orbiting a ice giant'. Should be an ice giant.

3. Not sure if I'm making sense here, but under 'Poor light' it said 'primary', when I think you meant to say 'primary star'. Wish I had a screenshot for this! :-[

And one more thing: The first tooltip shown after opening the player's inventory informs about Ctrl+click etc. However, last on the list--a suggestion to use Alt+mouse (relating to 'altMouseMoveToMassTransfer' in settings.json)--is disabled by default upon a fresh install. Once it's changed to 'true' in settings.json, the feature works just fine.

Thank you devs for all the love and effort poured into this game over the years, and a wonderful Christmas to everyone from me :)

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