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Suggestions / Re: Change the naming of High and Low tech.
« on: February 16, 2024, 06:59:50 AM »Anyone spending more than a couple of hours with the game will understand how things work, even if they initially assumed high tech ships are objectively better.
But ok let's argue that it brings confusion. Would we then need to change the name for Gigacannon? Since it sounds like the most powerful thing in the game yet it's one of the weakest guns for large mounts. Supplies are needed for ship repairs and not metals, that also intuitively doesn't make much sense.
What I'm trying to say is, taking everything literally is usually not a good idea in games. Things are (most of the time) named so they fit the lore and be easily memorable. I remember threads like these before and it's always people suggesting something extremely convoluted which sounds horrible, or making up too literal names. The current system is fine, we don't need flashing red arrows to tell people what's what.
as explained with the buffalo => buffalo 2 "issue"
(you don't really lower the techlevel of a ship by removing cargo space and turning it into weapons, do you?)
there are ways to make it both, easier to understand *and* fit the lore better.
by simply going "high automation" "low automation"