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Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

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Messages - Generalstabdick

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I don't undestand why the AI is shy when in comes to missiles, considering that my ships are always gimped with enough flak to sred even the largest missile barrages / fighter swarms.

There was a time in the game's life where only small ( and only small weapons Flagged as PD ) would shoot at missiles and fighters, It might be off-topic but I don't understand what changed throughout the patches that now justifies the AI's Gunning crews insistent need to put a Hellbore round between the eyes of an enemy talon pilot.

It's little things like this that make the game frustrating to deal with and it gets worse with mods because of the extra added weapons ( Ofc this is not the fault of Alex that modded weapons can break the game ).

Please show us an example of this behaviour, present a save game so we cant test it.

It's enterly possible that it's a bug, but we can't know for sure.

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