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Messages - mattmios

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1
Modding / Re: [0.9.1a] Star Wars 2020 v0.6.1
« on: March 12, 2021, 12:01:49 PM »
Hi, I managed to "retrofit" my mod collection, just had to add the IDs of the sw-ships to a json file.
Works great and now I can prioritize the sw weapons, fighters and hulls, but sadly the fleets still contain mostly vanilla ships ...

2
Modding / Re: [0.9.1a] Star Wars 2020 v0.6.0
« on: March 08, 2021, 01:41:02 PM »
Hi,

very muc enjoying the mod. Is there any way to get more starwars ship blueprints? Sadly the starwars ships seem not be reverse engineerable ...

Thanks
Matthias

Edit: sorry, the reverse engineering would be an integration into that feature from: industial.Evolution mod (would be great if that was possible sometime in the future). Are the starwars blueprints buyable anwhere?

3
Modding / Re: [0.9.1a] Star Wars 2020 v0.3.1
« on: November 28, 2020, 03:24:31 AM »
After playing some more I have to agree, the fighters are a littel OP as it is (tried a fighter heavy rebellion start).
The AA9 and bulk freighters I have never seen in game, do they spawn?

PS: Still havin much fun with the mod

4
Modding / Re: [0.9.1a] Star Wars 2020 v0.3.1
« on: October 19, 2020, 12:19:49 PM »
First, thanks for the mod, having much fun with this.

2 humble suggestions:
- weaker but more fighters (bigger squadron sizes?)
- medium transports to buy? lika an action IV or the round rebel transport (or I am just unlucky at ship markets)

Cheers
matt

PS: as long as there are variants, the more weapons the merrier ;-)

5
Modding / Re: Return of the Star Wars mod?
« on: December 29, 2019, 09:54:16 PM »
Great to hear you are back. THB I liked thr insane weapon numbers, but just go the way, that works for you ... Archean Order strikes a good balance there IMHO

Cheers

6
Modding / Re: [0.9.1a] Star Trek Eras {v0.0.2}
« on: October 02, 2019, 10:28:56 AM »
I played the 0.0.3 original version. Against the vanilla ship the ships are op (as stated by you), but they are slower than vanilla ships, so hunting bounties can be quite fexing.

7
Modding / Re: [0.9.1a] Star Trek Eras {v0.0.2}
« on: September 29, 2019, 08:59:26 AM »
Trying it out and having fun exploring with a federation group of 2 small warships and a big hauler.
What I noticed is, that the one warship (Columbia I think), has loads of rather narrow beam slots, but even at 200 not nearly enough equippment points to even equip weak beam cannons in all slots ... maybe less slots with bigger arcs would fit better.

Thanks for the effort!

Matthias

8
Modding / Re: [0.9.1a] Star Trek Eras {v0.0.1}
« on: September 01, 2019, 04:42:21 AM »
Hi, just wanted to say i love playing around with this ... have been waiting for a long time for a starwars or startrek mod!
Thanks for your work
matt

9
Thanks for your efforts.

Wanted to say that even in this state it ist fun to try to get a few ships and go into battle (had to edit the number of squadrons to satisfy my inner monk though ;) ).

Cheers,
mattmios

10
Modding / Re: Star Wars: Revisited (Project: LaserSpam)
« on: February 12, 2017, 07:25:30 AM »
Is there any way to get the 0.54a version? The 0.54a download link points to the 0.54.1a and there the mod does not start.

Thanks in advance ...

mattmios

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