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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Maus

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1
Modding / Re: [0.95a] Amogus 1.0
« on: September 09, 2021, 06:15:37 PM »
mmm yis

2
Discussions / Re: Starsector Community Map (post in the thread first!)
« on: April 04, 2016, 03:59:03 PM »
greetings from the great white north!

3
Modding / Re: New Player needs help with mods
« on: March 07, 2016, 04:09:35 PM »
It Works now thanks so much! :)

4
Modding / New Player needs help with mods
« on: March 07, 2016, 03:45:32 PM »
i changed the vmparams values for memory to 3072m for both and installed 64 bit java(jre-7u80) into a jre folder
i have the latest versions of starsector+, shaderlib and lazylib (installed today) and my main menu looks like this:

https://gyazo.com/204b2800ad69001f479042219873b2fa


am i using the wrong jre or is it something else? please help

5
General Discussion / Re: Modding help
« on: March 04, 2016, 12:57:43 PM »
alright thanks! i was wondering because ive been having troubles getting the game to run with mods.

6
General Discussion / Modding help
« on: March 04, 2016, 12:43:02 PM »
i was editing the vmparams file and beside the usable memory there's "Xss1024k" just wondering if i need to change anything there

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