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News:
Starsector 0.97a is out!
(02/02/24); New blog post:
Simulator Enhancements
(03/13/24)
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Messages - Maus
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1
Modding
/
Re: [0.95a] Amogus 1.0
«
on:
September 09, 2021, 06:15:37 PM »
mmm yis
2
Discussions
/
Re: Starsector Community Map (post in the thread first!)
«
on:
April 04, 2016, 03:59:03 PM »
greetings from the great white north!
3
Modding
/
Re: New Player needs help with mods
«
on:
March 07, 2016, 04:09:35 PM »
It Works now thanks so much!
4
Modding
/
New Player needs help with mods
«
on:
March 07, 2016, 03:45:32 PM »
i changed the vmparams values for memory to 3072m for both and installed 64 bit java(jre-7u80) into a jre folder
i have the latest versions of starsector+, shaderlib and lazylib (installed today) and my main menu looks like this:
https://gyazo.com/204b2800ad69001f479042219873b2fa
am i using the wrong jre or is it something else? please help
5
General Discussion
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Re: Modding help
«
on:
March 04, 2016, 12:57:43 PM »
alright thanks! i was wondering because ive been having troubles getting the game to run with mods.
6
General Discussion
/
Modding help
«
on:
March 04, 2016, 12:43:02 PM »
i was editing the vmparams file and beside the usable memory there's "Xss1024k" just wondering if i need to change anything there
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