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« on: February 15, 2016, 02:09:30 PM »
How i get more deployment points/make battle bigger?I tried setting it in the setting.json but got Nothing in game:
"minBattleSize":1500, # in supplies-to-recover. min value for settings slider
"defaultBattleSize":2500, # in supplies-to-recover. starting tvalue for settings slider
"maxBattleSize":5000, # in supplies-to-recover. max value for settings slider
also if i want to make my officer/npc officer have a higher level cap i need to only change this value?:"officerMaxLevel":200, -EDIT-made the game unstable for me.
also changing this will allow me to hire 200 officer while having a max of 100 in my fleet?
"officerMaxHireable":200,
"officerPlayerMax":100,
edit:oh and how i make Bounty last longer?
EDIT 2:ACTUALY EDITING setting.json do not affect my game,why?Oh,i have starsector and nexerlin btw.
EDIT 3:okay,i had to edit starsector one.
edit 4: starsector have proceduraly generated NPC ship layout,how i could allow the NPC to have more ordonance points(and bigger layout,weapons,more mod)?
edit 5:I boosted the deployment points,but i am getting this crash when i try to fight a templar fleet(the crash happen during the battle):
165259 [Thread-11] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO - Creating streaming player for music with id [faction_generic_market_01_hostile_var01.ogg]
165259 [Thread-11] INFO sound.H - Playing music with id [faction_generic_market_01_hostile_var01.ogg]
165273 [Thread-9] INFO sound.F - Creating music buffer #2
169531 [Thread-5] INFO com.fs.starfarer.combat.CombatEngine - FP1: 857, FP2: 211, maxFP1: 3000, maxFP2: 2000
169778 [Thread-5] INFO org.histidine.chatter.combat.ChatterCombatPlugin - Chatter plugin initialized
169779 [Thread-5] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: F:\A Starsector\starsector-core\..\mods\AI War]
169780 [Thread-5] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: F:\A Starsector\starsector-core\..\mods\AI War]
169780 [Thread-5] INFO data.scripts.plugins.AIW_ForcefieldPlugin - Forcefield plugin initialized
169780 [Thread-5] INFO data.scripts.plugins.AIW_GravityDrainPlugin - Gravity drain plugin initialized
171263 [Thread-11] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO - Creating streaming player for music with id [TheFlagship.ogg]
171264 [Thread-11] INFO sound.H - Playing music with id [TheFlagship.ogg]
241035 [Thread-5] INFO org.histidine.chatter.combat.ChatterCombatPlugin - Time elapsed: 0.4363334
307770 [Thread-5] INFO org.histidine.chatter.combat.ChatterCombatPlugin - Time elapsed: 64.89503
323855 [Thread-11] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO - Creating streaming player for music with id [Relics.ogg]
323867 [Thread-11] INFO sound.H - Playing music with id [Relics.ogg]
324019 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.plugins.TEM_WeaponScriptPlugin.advance(TEM_WeaponScriptPlugin.java:201)
at com.fs.starfarer.title.ooOO.o0oO$Oo.super(Unknown Source)
at com.fs.starfarer.combat.oOOO.new.super(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)