Hi all! New 0.14.2 update is out today which has assorted updates, changes and fixes. This update is save-compatible.
Most notably:
- Rebalances to Hallowhall event points (mostly slower)
- Minor new Hallowhall content (Inadvertent custom production "mission", astropolis restoration)
- New Sierra conversations
- New hullmod, "Concord - Soulbond"
- Minor Wayward Star updates
Changelog below:
Spoiler
VERSION 0.14.2
DUSTKEEPERS
- Hallowhall points for station kill is now based off the station type killed (orbital stations give 60, battlestations give 120)
- Reduced Hallowhall points for colonizing (150 > 75)
- Hallowhall points for handing in AI cores is now capped at 240 total
- Player can now restore Hallowhall's astropolis to function at a high material cost (acts similarly to a Frontier Development outpost but without Cramped Quarters)
- Inadvertent now offers a Dustkeeper version of the custom production contract "mission"
- Reduced Dustkeeper faction reputation mult for AI cores (2x > 1x)
- Seraph's personal fleet now spawns from Holdout, not Hallowhall
- Pushed Mia's Star random spawn slightly further away from the core, increased radius of hyperspace that is cleared out
- Added option to mention Diktat commission as Seraph bestows her quest
- Luddic purifier raid during Hope for Hallowhall now spawns from a LP colony if there are no LP bases in the sector
- Inadvertent's probe deployment mission now possibly interrupted by Pathers, rather than pirates
- Dustkeepers are now OK with the player taking over/salvaging objectives at stable locations if they have at least a size 4 colony in that system
- Generic Dustkeeper recruits now appear in comms directory very frequently while available
- Reduced the number of gamma cores in player colony Proxy fleets by about half
- Increased the number of weapons available in Forgeship Surplus by about 3 weapon types per reset
- Dustkeeper warminds will now betray the player in combat versus non-burnout Dustkeepers
- Dustkeepers have slightly better officer quality and fleets with especially good officers also properly roll for more oldguards (e.g Blithe and Wendigo will have oldguards with some regularity), oldguard ships now use Dustkeeper names (ODS, not DSS)
- Anamnesis: increased Terminators in wing (2 > 3), engagement range (0 > 4000), reduced refit time (20 > 10), decoy flares from pods now belong to the ship, reduced charge regen time (25s > 20s), drone lifetime (40s > 30s)
- Cyberwarfare Protocols no longer cools down while overloaded, and cannot be used while overloaded or venting, rewrote skill quote
- Added Kotter's Cutthroats (from Die By The Sword) as a pirate fleet in Askonia (lol)
- Demoted Affix-Courser to Annex-Courser (RIP, purely visual tho and for Lore Reasons)
- Changed Annex-Wendigo's post to match Courser's
- ODS Northstar II (Barrow's Repose-class) now spawns as a derelict after combat rather than being recovered normally
- Repose no longer explodes into little pieces for dramatic effect every time it is disabled
- Dustkeeper fleets are now pickier about the fights they take (removed "engage at even strength" flag)
SIERRA
- Added an amusing and kind of pathetic bar event after Sierra abandons your fleet post-satbomb
- Added a little teaser thing that appears after completing Wayward Star (not retroactive if already completed: can use "sotf_dev wsrm" command)
- New Sierra convo: "High Rep", which unlocks "Concord - Soulbond"
- Kindred souls find themselves drawn together in battle across time and space
- Concord - Fervor: phase dive no longer interacts with Phase Anchor's once-per-battle dive rule
- Concord - Wispersong: new icon, old icon now used by Serenity augment
- Added a couple of variants to Sierra's greetings and "no thoughts" responses
- New Sierra thoughts: "Fought Burnouts", "Rain"
- Minor rewriting of the ISS Athena interaction to somewhat lower nonsense phase babble
- Wayward Star: star system is now called "Wayward Star System" (was: "? ? ?"), Vow now starts at 70% CR (was: 50%), intel item now ends after winning the fight
- Fix Sierra's torpedo hit text popup being too small
- Player is now asked to confirm if they want to reject Sierra during A Promise
- Dotty's banishment text is now "Dotty was banished" (was: "Figment banished")
- Reduced Edict Stormblaster value (12500 > 8000) and increased rarity score (2 > 3)
- Keeper/Cavalier and all Proxy droneships can now be reverse engineered and duplicated using Industrial.Evolution
- Fixed Hallowhall proxy patrol boon removing itself instantly when applied
- Fixed Inadvertent's probe delivery spawning the probe/unlucky scavenger even when failing it
- Fixed Mia's Star initial hassle not being disabled on all fleets after player successfully completes it
- Fixed Wendigo encounter not triggering properly after using Courser Protocol
- Fixed Eidolon not properly captaining the Vow during Wayward Star
- Fixed being able to gift markets to Dustkeepers in Nexerelin
- Fixed Sierra's gate conversation not triggering
- Fixed Sierra's salary not having proper text colors (quoted non-purple Sierra dialogue? literally unplayable)
- Fixed broken tooltip for cheated-in Hellion's Hellhide (and generally cleaned up the tooltips of hidden skills)
- Fixed RAT cores appearing duplicated while handing in cores to Inadvertent