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Starsector 0.95a is out! (03/26/21); Blog post: Of Slipstreams and Sensor Ghosts (09/24/21)

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Messages - McRib27

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Mods / Re: [0.65.1a] Omnifactory v1.10b (released 2015-01-09)
« on: January 10, 2015, 01:53:36 AM »
Thx LazyWizard for you great work here. I play with you mod a the entire time. Thanks

Mods / Re: [0.65.1a] Starsector+ Vanilla Enhancement Mod 2.4
« on: January 09, 2015, 01:08:20 PM »
Burst PD and Vulcans are the best of the vanilla small PD.
thx than i will start looking in my weapon cash maybe i have them somewhere... if not well... pirates give them for away for free :D

Mods / Re: [0.65.1a] Starsector+ Vanilla Enhancement Mod 2.4
« on: January 09, 2015, 01:01:23 PM »
Another question i have here. What is a good point defensive? Im pretty new and direcly started with this mod. (i like challenges  ;D)

But still im try to figue out what point defensive are good (small). The bigger one i got already like dual flak for example but still im running around with PD laser and well there are not so good than i want them.

Mods / Re: [0.65.1a] Omnifactory v1.10 (released 2015-01-05)
« on: January 06, 2015, 12:34:54 AM »
So it is working with StarSector+ too? (even with the new ships?) Or do i have to change some files?

General Discussion / Re: Fligh decks
« on: January 05, 2015, 02:38:34 PM »

Mods / Re: [OUTDATED] Omnifactory v1.9 (released 2014-05-09)
« on: January 05, 2015, 01:21:41 PM »
Sure, I'll try to release a quick compatibility fix today if I can. No new features, though.

Take you time. We have at last 2-3 months until the next patch come around  ;D.

General Discussion / Fligh decks
« on: January 05, 2015, 01:06:59 PM »

what are the different between 1 or 2 or even 6 flight decks on a carriers or a ship?

I mean even a carrier with 1 flight deck can refit and replace fights (even if they are 2-4 running around) so what is a use of more than 1 flight deck?


Mods / Re: [OUTDATED] Omnifactory v1.9 (released 2014-05-09)
« on: January 05, 2015, 12:43:19 PM »
An Omnifactory update is somewhere on the (very long) list of things to do. :)

Sorry to raise the dead. But if you have time can you fix the mod so it can be use in version 1.9.1a?

I know it is maybe much work but still some weapons or ships are so rare that you just keep running around and still dont find them and after looking over the mod list i dont find any mods that do the same.


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