Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Shyguy

Pages: [1] 2 3
1
Mods / Re: [0.95a] BigBeans Ship Compilation
« on: May 04, 2021, 02:45:42 AM »
Out of curiosity why did the Talon and Broadsword get removed?

2
Mods / Re: [0.95a] BigBeans Ship Compilation
« on: April 29, 2021, 11:47:22 AM »
I presume the fixed bug was related to the Mudskippers hull not being found yes? I'll post the code just in case.
Code
5577974 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Slot id [WS0001] not found on hull [BSC_Mudskipper3]
java.lang.RuntimeException: Slot id [WS0001] not found on hull [BSC_Mudskipper3]
at com.fs.starfarer.campaign.fleet.CampaignFleetMemberView.renderWeapons(Unknown Source)
at com.fs.starfarer.campaign.fleet.CampaignFleetMemberView.renderSingle(Unknown Source)
at com.fs.starfarer.campaign.fleet.CampaignFleetMemberView.render(Unknown Source)
at com.fs.starfarer.campaign.fleet.CampaignFleetView.render(Unknown Source)
at com.fs.starfarer.campaign.fleet.CampaignFleet.render(Unknown Source)
at com.fs.starfarer.campaign.BaseCampaignEntity.render(Unknown Source)
at com.fs.graphics.LayeredRenderer.render(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.render(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.render(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

3
Modding / Re: [0.95a-RC12] Missing ships mod
« on: April 26, 2021, 02:37:13 PM »
Surprised the Ragnarok isn't a ship made up of modules, seems like it'd make more sense than just one giant ship.

4
Mods / Re: [0.95a] Adjusted Sector
« on: April 13, 2021, 04:07:42 AM »
Does this mod change how far away exploration missions spawn? As it stands i've only been seeing these appear on the edge of the sector with nothing between them and the core, given how some of these are close to 25+ lightyears away at any given time is it possible to allow them to generate closer to the core?

5
Mods / Re: The Infernal Machine - Vanilla Factions Expansion Pack
« on: September 02, 2017, 10:57:33 AM »
I'm just bumping up the old mods here to see if there is going to be any responses at all

The ships of this mod now reside in the Ships and Weapons pack by Dark Skeleton Rocket Launcher Man.

6
Spoiler
822959 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.world.underworld.UW_Styx.pickLocation(UW_Styx.java:150)
   at data.scripts.world.underworld.UW_Styx.generatePt2(UW_Styx.java:108)
   at data.scripts.UnderworldModPlugin.onNewGameAfterProcGen(UnderworldModPlugin.java:212)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.j.super(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

It's a toss up between what was causing this but as it's only been happening since I updated my nex i'm afraid i'll have to leave this steaming pile of code here, also happened when I tried random sector generation with max out stations and worlds with 50% starting factions. That or Underworld is trying to forcefully spawn Styx inside the sector.

7
Are you going to make the pawn act more like the rook in terms at a later date as it currently doesn't match up to its info in the codex in anyway aside from the pocket carrier capabilities.

8
Mods / Re: [0.8.1a] Diable Avionics 1.84RC3 (16/06/2017)
« on: June 16, 2017, 01:23:38 PM »
Suffered a crash in Simulator with the battlecarrier.

Mods present in the battle as units were the Shadowyards as a pair of neriad fighters, simulator overhaul and the DA battlecarrier.


Disregard that, I must have updated my DA a few minutes before you uploaded the fighter fix and missed the new version.

Spoiler
1077608 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.hullmods.DiableAvionicsUniversalDecksUpgrade.advanceInCombat(DiableAvionicsUniversalDecksUpgrade.java:47)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]



9
I noticed that repairing the D mod Labrys in the previous version didn't restore its large missile hardpoint, was that resolved in the new update?
I also noticed that the D mod variant was the only one to appear in non coalition markets (unless it is just that rare) and it always and only had the destroyed weapon mounts.
The 100 point mining strength for the Maul, does it mean the Neutrino Maul or the Coalition Maul as neither seem to give more than 40 mining strength (unless i've gotten something wrong).

Thats it really, thanks for making the mind thought, the new ships add to the game in a good way.

Spoiler
The pavise is a strange creature.
[close]



10
Code
585810 [Thread-4] INFO  data.scripts.campaign.fleets.DS_FleetInjector  - Using seed -1893664465
586279 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.world.systems.GKS_bases.generate(GKS_bases.java:20)
at data.scripts.world.GKS_Gen.generate(GKS_Gen.java:20)
at data.scripts.world.GKSmodPlugin.initGKSec(GKSmodPlugin.java:31)
at data.scripts.world.GKSmodPlugin.onNewGame(GKSmodPlugin.java:23)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.j.super(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Mod loadout is effectively the same as Remmon barring PRV Starworks and Arsenal Expansion, I was also using the random sector generator.

11
Mods / Re: [0.8.1a] Nexerelin v0.8c "Figure Eight" (fixes 2017-06-09)
« on: June 09, 2017, 02:07:56 PM »
Could you make asharu  the player home planet  for the follows on having your own faction.

Shouldn't it be a vanilla independent military the player spawns at? No offence but Asharu is a pretty crap spawn given its market rarely has anything in it worth mentioning.

12
I've got some good news about what the Mora (LP)'s ship system is:



Are we talking the kind of massive speed boost that the shark from underworld can pull off or are we talking about a slower dominator style boost?

13
Now if you wanted to go even more luddic you could always fire crewmen with plasma cutters at the enemy. Failing that ramming speed is always an option.

14
Mods / Re: [0.8.1a] Neutrino Corp. (v. 1.84RC2.1)
« on: June 08, 2017, 03:26:45 PM »
You might want to know that the Nausicas Aegis drones just fly off into endless space and don't attack, move or put shields up, on the other hand the AI seem to ignore them.

15
Mods / Re: [0.8.1a] Blackrock Drive Yards v0.9.0 (07.06.2017)
« on: June 08, 2017, 01:14:52 PM »
Spoiler
   at com.fs.util.Object.Ó00000(Unknown Source)
   at com.fs.util.Object.Ô00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.return(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.Ø00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
   at data.scripts.fx_SharedLib.getBeamColors(fx_SharedLib.java:40)
   at data.scripts.plugins.FX_Plugin.advance(FX_Plugin.java:216)
   at com.fs.starfarer.title.ooOO.K$Oo.super(Unknown Source)
   at com.fs.starfarer.combat.A.new.o00000(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

That chunk looks similar to what i've been getting trying to load a save with blackrock on it, i'll be back once I check a few things out.

Scratch that, it's not Blackrock causing it.

Pages: [1] 2 3