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Starsector 0.98a is out! (03/27/25)

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Messages - crpg

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Mods / Re: [0.97a] SpeedUp 1.2.0
« on: December 28, 2024, 10:35:23 PM »
Hello, may I upload a copy of this mod to the StarSector Chinese forum ( https://www.fossic.org/ ) ?

2
Mods / Re: [0.97a] AdvancedGunneryControl 1.18.0 - Updated for 0.97a
« on: December 28, 2024, 10:35:00 PM »
Hello, may I upload a copy of this mod to the StarSector Chinese forum ( https://www.fossic.org/ ) ?

3
Oh man, wolf spam INCOMING

It would be interesting to see if we can have multiple customs in the future

Thank you for the suggestion! It should be easy enough with multiple hullmods & fighters but didn't want to clog up the inventory/shop.

I'm planning on making the hullmod clickable (pressing on the remove [-] changes the hullmod to 1-2-3-...) but haven't found a good way to make the LPC not clog up the inventory. I'll consider it in the next update.

If u make multible hull modes (hullmod1 hullmod2 hullmod3 ...) and each assigned to VPC1s VPC2s VPC3s. is this way possible :\

4
The mod looks very interesting :P
May I upload a copy to the chinese forum ( https://www.fossic.org/ )?

5
Mods / Re: [0.97a] Suitable Star Systems 2.4.0a
« on: December 17, 2024, 05:40:51 PM »
Hi, may I upload this mod to Chinese forum (https://www.fossic.org/)?

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