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Modding / Re: [0.96a-RC10]/[0.97a-RC8] WIP Aardwolf & Zenith: ARRUS Hullmods 0.7/0.8
« on: April 02, 2024, 09:44:32 AM »Speaking as someone who has also gotten no end of CTDs of a similar type, the only real (temporary) solution is to open <Starsector install path>\mods\AAZ_ARRUS_Hullmods 0.8.004\data\config\settings.json in NotePad (or equivalent) and change "zda_augment_pack_enable_boolean": true to "zda_augment_pack_enable_boolean": false.
This does prevent enemy fleets from spawning with this mod's additional hullmods (which make them a bit more challenging on average, especially early-to-mid campaign), but the CTDs result from multi-part ships with modules (usually capitals, but some mod's cruisers and even destroyers) not playing nicely with this mod's 'inflation' code.
Will check it out and get back to you, thanks.
EDIT: Worked perfectly.